I found some interesting stuff in Lemmings Paintball, but I don't know how to activate them in the game.
By doing some ressource editing, I found some windows about a level editor. There were windows on the level name, on the lift data, on general properties (like the start number of lemmings, number of flags to collect, time to complete level, number of entrances, etc.), on slippery blocks properties, on start position of paintguns, on moving ground style, on ball speed, on ammo properties and on invisible switch properties. However, I really don't know how to activate these in the game. This would be fun to be able to edit Lemmings Paintball levels.
Another things I found are commandlines of the game but for most of them, I don't know what they do:
-paranoid
-nowait
-nosmallmemory
-wing
-cds
-gdk (fullscreen mode then it causes a crash?)
-full (fullscreen mode)
-showunloading
-showloading
-nodebug (debug window)
-debugfile (creates a "debug.out" file)
-gc:
-surfaces:
-memorysize:
Do you have a small idea for these commandlines?