Hee hee! All you said about my little red dragons makes me laugh!
Dragonslover's Red Dragons style can be downloaded off of Garjen. They look fine but it's weird that they walk! and the mining dragon is a bit strange (Of course I understand the limitations.)
Yes, the animation of the mining dragon isn't very good. Maybe should I modify the style a little bit. I got a little bit of trouble to make the animation to fit correctly.
Also,
about the fact that they could fly instead of walking. The only thing is I hope that there will be the tool: Fly. This can makes all the difference!
LOL I just took a look at it. A0;You think the MINING is weird?!?!? A0;I thought it was one of the more normal looking ones. A0;The builder and digger gave me a bit of a laughing fit.
Actually, the dragon itself is quite different from what I envisioned. A0;Clearly they are couch-potato, McDonalds 3 times a day dragons, for they are the fattest dragons I've ever seen. A0;And they confirmed my suspicion that a dragon needs a more square box to accomodate.
Lol! I didn't have any ideas for the builder. How a dragon can create a step for the stair? I decided that the steps appeared by magical ability of the dragon, under his paw.
I know this is a little bit weird, but it's all I thought! For the digger, of course, they could used their claws, but I decided to make a "jumper".
You said that my dragons are FAT??? O_O Lol! They're big, ok! But not fat!!! I was limited to the size of the boxes. Maybe a snake-like dragon would be better?
Couch-potato, McDonalds 3 times a day dragons! Lol!
I stated that for bashing, building, mining, etc. you'd need a pair of arms. A0;I was wrong. A0;Dragonslover's red dragon substitute arms with a breath of fire for bashing. A0;Building...well, one of the more funny animations in Dragonslover's style, you see it for yourself. A0;But the point is, with a little creativity it should be possible to avoid arms and legs even for the various animations that are traditionally drawn with arms and legs. A0;Do bear in mind though that the way the terrain pixels gets added and removed by the skills must remain the same, so you'll need to design your character animations around the terrain add/remove animations.
Yep, you're right! Use your imagination! It's what I did!
I remember that another one person made another dragon style before mine. First, they're less fat then mines!
Also, they're blue and the builder animation is that the dragon spit and the spittle becomes a stair! Do you think is that better?
Look at the dragon style to see!
And what about new tools? If there are the tools: Fly, swim, run... this could help us to choose the character. What are the new tools?
to have dragons. But it's not obligated!
I've an idea: What about moles? They're blind and make tunnels everywhere!