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Lix Levels / Re: Wibble's thoughts on Lix Lemforum levels
« on: August 12, 2020, 10:29:32 AM »In terms of favourite levels for aesthetics, I seem to go for the 2 extremes - Insane Steve seems to favour very minimalist looking levels that appear much more horrible than they really are to complete, whilst Michael S Repton's levels feel more true to the art style of the original games and add a touch of nostalgia.
It's interesting that you pointed out that one author created minimalist looking levels. Insane Steve's not the only designer that had a penchant for these; one of the DMA designers did a similar thing. I'll mention this in more detail in a new thread.
It's not just the minimalist look so much as the minimalist and impossible look together that does it for me. Levels like the Little Miner Puzzles are minimalist too for example but appear more accessible at first (even if they do then have twists that show how well designed they are).