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Off-Topic Boards => Forum Games => Topic started by: NaOH on April 03, 2014, 07:18:02 AM

Title: Mafia -- Lemmings Edition
Post by: NaOH on April 03, 2014, 07:18:02 AM
Some folks on IRC expressed interest in a long-term-ish forum game, so here I present to you: Lemmings Mafia.

The place is Lemmingville, which is probably somewhere near Lemming Island and definitely nowhere you'd like to live for very long. It's not a pleasant home; things here have a habit of blowing up in your face.



The majority of the grief is caused by your neighbours. Lemmings in general are uncouth, uncivilized, bungling drones. But these Lemmings in particular are a...


...troublesome...


...mischievous...


...downright discourteous bunch of rodents.

To make matters worse for you, the denizens of Lemmingville have been especially tense recently. Lemmings have been disappearing en masse, and there are rumours that there's a group of rogue lemmings out there who prey on those out late at night. Maybe it's actually weasels. Or maybe it's just your imagination (lemmings have a habit of getting themselves into trouble, after all). But you have a sneaking suspicion it's your next-door-neighbour who never seems to be at home. Regardless, whoever it is, they're gonna get their comeuppance. You'll make sure of it.

How to Play:
Welcome, resident lemming (or possibly lix or clam)! Some of you -- you're not sure who -- are members of a mischievous gang of rogue lemmings (and lixes and clams) who -- for ill-explained reasons -- are bent on ruining the lives of all the other inhabitants of Lemmingville.

Each night, the rogue lemmings arrange for the unfortunate demise of one poor lemming (or lix or clam). They do this by furtively discussing amongst each other (via PM) and then messaging me.

Then, In the morning, the residents awake to the tragic news and noisily argue (write posts) about who they think is responsible. Of course, the actual miscreants are in the crowd and surreptitiously voicing their opinions, too.

Each lemming (/lix/clam) can accuse up to one other resident of murder most foul. After somebody has been accused, anybody can support that accusation. (One can even support multiple accusations! One can support accusations and make their own accusations! Posting multiple times is allowed.)

After everyone has been heard from (clarification: made an accusation and/or supported accusations), or fails to post within the span of, say, a 48-hour grace period, the lemming (/etc.) voted the least popular is kicked off the island (or dropped in a bottomless pit or something) and night falls once more. Rinse and repeat until either all rogue lemmings (&co) are eliminated, or vice versa. In the event of a tie, depending on the number of players, there will either be a follow-up tiebreaker, or both of them are offed. Once somebody is voted off, I will reveal their role. (Edit: when somebody is slain by the rogue lemmings, their role is not revealed, but is assumed probably not to be rogue.)

How to Join:
Leave a post here and I will PM you with your role (determined randomly) when the game starts proper. Possible roles are:
Innocent Resident: The majority of residents are innocent to some degree; you'll want to avoid losing your head.
Rogue Lemming (or lix or clam): each night, you privately discuss amongst yourselves who's gonna get it, and PM me with your final decision.

--possible other roles, depending on how big this party gets--
Blocker: There is only one blocker. When night falls, the blocker may choose to save somebody. The blocker PMs me with their choice (edit: they can not protect themself, sorry for the confusion), and if they picked the same person the rogue lemmings (/etc.) picked, nobody dies tonight. The Blocker is also an innocent resident.
Miner: The miner always seems to be under your feet or behind that wall, listening in. Each night, the Miner chooses somebody to spy on (and PMs me with their choice), and they find out what role they have -- e.g. innocent or rogue or Blocker. The Miner is also an innocent resident. There might be more than one Miner.

You are definitely allowed to lie about what role you have. In fact, it's encouraged. You just can't support your claim with evidence. (Clarification: publicizing PMs is frowned upon.)

If you made it through this post alive and you'd like to play, please introduce yourself by leaving a post below!

It's too late to join this game, but there might be more later if this is popular. In the mean time, have some quick links:

Dawn of the First Day.
-->Summary of Accusations, preliminary.
-->Summary of Accusations, draft.
Endgame.
Clam's follow-up game.
Title: Re: Mafia -- Lemmings Edition
Post by: Simon on April 03, 2014, 07:33:43 AM
Play! 8()

-- Simon
Title: Re: Mafia -- Lemmings Edition
Post by: RubiX on April 03, 2014, 04:18:06 PM
Nice pics to go with the storyline.
Count Rub in  :thumbsup:
Title: Re: Mafia -- Lemmings Edition
Post by: geoo on April 03, 2014, 07:43:23 PM
I'm in. Hope I'll get the occasional internet access during the next month so I won't delay the game (and if I do, you can just kill me :P).
Title: Re: Mafia -- Lemmings Edition
Post by: mobius on April 03, 2014, 08:17:01 PM
I'll play.

I shoot Rubix.
Rubix dies.
I win  :thumbsup:

jk  :P
Title: Re: Mafia -- Lemmings Edition
Post by: RubiX on April 04, 2014, 03:57:15 AM
What a bloody bastard!   I dig, then throw the dirt at mobius
Title: Re: Mafia -- Lemmings Edition
Post by: Clam on April 04, 2014, 07:30:13 AM
8(in)
Title: Re: Mafia -- Lemmings Edition
Post by: Ramon on April 04, 2014, 11:53:22 PM
Well well! I guess I'll be joining as well. Have played a few different renditions of this game a lot on other forums.  :scared:
Title: Re: Mafia -- Lemmings Edition
Post by: NaOH on April 10, 2014, 07:43:35 AM
Night falls. Anxious about the recent disappearances, you lock your doors and turn off the lights. Tonight is going to be a long night.

It's a quiet darkness and, as you lay in bed idly contemplating your mortality, you hear only the calming wind, the distant
munching of clams, and the occasional "let's go" and "nan nan nan" as the night shift goes about their business. Before you know it, you're sound asleep.

Tick.

You bolt awake, gasping. The wind has picked up and there's a shadow at your window.

Tick.

On any other night you'd dismiss it as a tree hitting the glass. But you're not thinking rationally tonight; no, you have a strong survival instinct not becoming of a lemming.

Tick.

Your mind and your heart race as you imagine what could be behind that sound. Is it a builder making surprise renovations to the exterior of your house, building a staircase up to your room? Will a lemming with a "5" hovering over his head throw up the sash and jump in through the window? Or perhaps it's a weasel clicking his jaws, or a lix practicing her with her bat.

You frantically hit the lights and rush to look outside. Your eyes adjust to the light to see... nothing. No bomber, no weasel, no batter. There's nothing out there. Just the cool night and her apathetic sky and his circling vulture clouds.

Turning off the lights again, you Climb back into bed and snuggle under the covers. It's not like there's
actually anything out to get you. Your last thought before you Float off to sleep is not about what's causing that breeze, nor even if you remembered to close the window. It's...

...Are you feeling lucky?



Hello again, innocent lemmings*! Welcome to Lemmingville. You're in for a delightfully short stay.

As of 0630 hours UTC today (i.e. 12:30 AM forum time, or 2 hours from now) right now, the game is considered officially begun. Please check your P.M. inboxes at your convenience to discover your randomly-assigned roles.

The Rogue Lemmings* will now have 48 hours to come to an agreement on who to, let's say, "make into clam chowder" overnight. In the same time period, the Blocker may PM me to pick somebody (other than themself) to protect, and the Miner may PM me with their request for somebody to scope out. If you're just an Innocent Lemming, well... sweet dreams. ;)

Morning will come either when the 48-hour period has elapsed or when all relevant players have PMed me. I will make a post announcing dawn. Good luck and good night. Most likely see you in the morning.

Evil laughter ensues.

*Read: lemmings, lixes, and/or clams

List of Players as of 2014-04-10

- Simon
- RubiX
- geoo
- möbius
- Clam
- Ramon
Title: Mafia -- Dawn #1
Post by: NaOH on April 11, 2014, 04:51:17 AM
Dawn arrives and with it the hope that you might just survive your stay in this creepy town.

It turns out, that eerie "tick tick tick" you heard last night was RubiX building a million-step staircase off the edge of a cliff. It seems he brought gear enough to do a lot of construction work, but completely forgot how to turn around. Maybe he forgot to pack some extra Walker skills?

It sure isn't like RubiX to forget something like that. Normally you'd ask him what was up but...



...Let's just say he's at a loss for words.

List of Players as of 2014-04-11

Still Kicking:

- Simon
- geoo
- möbius
- Clam
- Ramon

Ex-Lemmings:

- RubiX

===

You may now discuss publicly (i.e. feel free to leave a post below). Once you feel like it, you may accuse up to one (living) player. You may support as many other accusations as you like.
Title: Re: Mafia -- Lemmings Edition
Post by: mobius on April 11, 2014, 04:59:04 PM
well I guess I know who's going to get accused because of my earlier post.

I accuse OJ Simpson  Clam.
Title: Re: Mafia -- Lemmings Edition
Post by: Ramon on April 11, 2014, 06:03:42 PM
Well well well! Looks like möbius is quick to point his finger, a little too quick for my tastes!
Title: Re: Mafia -- Lemmings Edition
Post by: geoo on April 11, 2014, 07:53:16 PM
Ok, as I'm not sure how all of you guys are playing, I'm going to play conventional and not present myself as a miner and retreat that statement later, as I'm afraid that might just get me killed.

Instead, I'll just state who I really am and let's go from there. I'm an innocent lemming. The only objective evidence I have for that is that the description of rogue lemming states "lemmings, lixes, and/or clams", which does not include capybaras, so I can't be evil.

I presume the situation is that we have two rogue lemmings, two innocent lemmings, a blocker and a miner. So we have to make the correct choice every single time, otherwise the following day the rogue lemmings will have the majority and win (unless the blocker is lucky somehow, and then we might have a tie in votes -- how's that resolved btw?).

So if the miner has found out about a rogue lemming, I strongly advise to say so right now. Even if not, it might be worth doing so. As we have no exploders with spontaneous combustion, the miner is guaranteed to survive until the second day where he can provide more information as in the second night he can be saved by the blocker (unless that was RubiX, but he really seemed more of a builder to me).
Title: Re: Mafia -- Lemmings Edition
Post by: RubiX on April 11, 2014, 08:26:07 PM
can the ghost of Rubix have any say
booooooooooooooooo
Title: Re: Mafia -- Lemmings Edition
Post by: mobius on April 11, 2014, 10:06:12 PM
so this is a game where nobody trusts what anybody says....  :evil:
------------
my earlier accusation was stupid because I just randomly picked someone really. To be honest I have no idea how to play this game, but I would like to retract that accusation and make a different one.

First of all, I'm betting somebody decided to off Rubix, because of my earlier statement hoping I would take blame. I'm not going to pick Ramon, just because he said something, though I am suspicious of him..... I'm also not divulging who I am right away either, cause' it's seems rather pointless.

Now wait till I get going......
geoo's post seems sincere, and he's known to be a sincere, honest man so I can clearly not choose him. Yet, at the same time that makes the perfect facade for him to be a member of the rouge lemmings so I should clearly blame him.
On the other hand Ramon admitted playing this game on other forums, giving him more experience so I should clearly be wary of him, although it could've been a lie, to protect himself, therefore he deserves no suspicion what-so-ever.
So far, Clam and Simon have not said anything. Clam is from New Zealand, and I made a power point presentation on that country in the ninth grade, so I should clearly place the blame as far from him as possible.
Simon is the one who designed lix and is most-likely the one who had ability to take Rubix's walkers away/enabled him to build off into oblivion. He's also been studying in college for a while and in studying must have discovered that man is mortal and therefore I can clearly be suspicious of him in taking someone else's life before someone takes his own.

It's all clear to me now, you've given everything away! I know who the culprit is! It's.....
why, what in the world could that be!? *points finger in random direction*

but seriously, I think Simon had something to do with it.
Title: Re: Mafia -- Lemmings Edition
Post by: Ramon on April 11, 2014, 10:57:03 PM
My last post was as sarcastic of a reaction to möbius' first post as was his random accusation to get the game going  ;P

But really, I think möbius got a point there. Simon was the only one who could have taken Rubix' walker skills from him. After all I've known Rubix for a while and he would NEVER forget to pack a bunch of walker skills anywhere he goes!
Title: Re: Mafia -- Lemmings Edition
Post by: RubiX on April 11, 2014, 11:01:27 PM
I feel so very hurt
To be given such a short life
BUT... maybe I was someone important?
Or was only after your wife ;)
Title: Re: Mafia -- Lemmings Edition
Post by: Clam on April 12, 2014, 02:24:15 AM
Well well well! Looks like möbius is quick to point his finger, a little too quick for my tastes!

Seconding this. And then he changes his story. Suspicious?

möbius wanted to take out Rubix right from the beginning, and he got his wish. Too obvious, right? Well, I'll bet that's what he was thinking too.
Title: Re: Mafia -- Lemmings Edition
Post by: Simon on April 12, 2014, 10:20:04 AM
The accusations have been random at best, without anyone outing himself as the miner yet.

You absolutely have to think through yourself today what geoo suggests. If there is a miner that knows a rogue lemming, he should declare openly his role and the rogue. He will be protected by the blocker.

If there are two rogues, this is the only chance to get them today. If we kill at random, the chance is 60 % to kill a good one, leading to a no-win voting tomorrow with 2 rogue vs. 1 good. (Slim chance of 2 rogue vs 2 good if the blocker has survived until the night AND picks the correct one at random out of 4.)

I do not have a special role, so please reveal! I believe that at least geoo is genuine (opening the discussion with correct strategy usually means genuine in these games).

-- Simon
Title: Re: Mafia -- Lemmings Edition
Post by: geoo on April 12, 2014, 06:40:43 PM
Ok, so in IRC it has been revealed that RubiX is allowed to speak (even if only in rhyme) as a ghost. We may assume that RubiX was not evil, so it is in you interest, RubiX, to help the good. So please, if you were the miner, please tell so and who you checked and what the result was. If you are the blocker, we don't really want to know that you're dead.

I read some IRC logs, and me, Simon and Ramon claim to be innocent (one too many, at least).
Clam claims to have a special role, which in general is a reason not to kill him. However, his comment "<Clam> I'm suspicious of geoo's comments though, is he merely helping the first-timers or trying to deceive them to his advantage?" makes him suspicious to me, as my strategy is sound and he should know it, unless he wants to deceive someone (which isn't going to work with Simon, whom this comment was aimed at).
mobius hasn't said anything about his role yet.

Note that with the current setup, it is in our interest to reveal all roles (except for the blocker). There is no point in not revealing the miner, as assuming he's not dead right now, he will be able to provide information about what he saw during the first night and the second night (even if he is killed during the second night, he can tell us by ghosting).

At this moment, unless we get further information, I'd be inclined to pick Clam or Ramon who seem the most suspicious to me due to what they've said so far.
Title: Re: Mafia -- Lemmings Edition
Post by: RubiX on April 12, 2014, 08:15:56 PM

If I was given the time of day
To show you how I would play
You would genuinely feel
That I needed to stay.
Title: Re: Mafia -- Lemmings Edition
Post by: Ramon on April 12, 2014, 09:01:56 PM
Okay. Didn't want to play it this way, but I guess there's no other choice with a small group of only 6 players to play, without any margin for error.
Miner here, and Simon's a rogue. Tried to get him to out anything that would reveal some information on the other rogue but nah. He kept his mouth shut regarding that very well.  :P

Accusation stands.
Title: Re: Mafia -- Lemmings Edition
Post by: NaOH on April 12, 2014, 09:36:02 PM
Summary of Accusations:
-möbius accused Clam, but then withdrew his accusation.
-edit: removed Ramon's non-accusation.
-Ramon accused Simon, which has been seconded by möbius.
-Clam seconded Ramon's earlier assertion against möbius, but that wasn't an accusation, so this doesn't count.
-geoo and Simon have neither made accusations nor seconded any.
-RubiX is haunting you cryptically from beyond the grave.

Tally of the Accused:
-Simon (seconded)

When all players have made accusations, seconded accusations, or explicitly abstained, or nobody posts within a 48-hour period, I will again summarize the accusations and then give a deadline on the round.
Title: Re: Mafia -- Lemmings Edition
Post by: Ramon on April 12, 2014, 10:10:22 PM
I haven't actually suggested any accusation besides Simon, so perhaps it's in the interest of all the players that serious accusations will only be made in bold? As to avoid any mistakes? :p
Title: Re: Mafia -- Lemmings Edition
Post by: Simon on April 12, 2014, 11:27:47 PM
Are there any more people who claim to be miners, and have genuinely checked someone this night?

Ramon, why do you first not want to play with outing statements, but then change your mind even though I was accused by multiple players already? What is the gain?

-- Simon
Title: Re: Mafia -- Lemmings Edition
Post by: mobius on April 13, 2014, 02:07:10 AM
I feel using IRC is a tad unfair for those who don't, so I will just briefly mention, as others did that I talked (barely) about the game there. Basically I just gained some insight based on comments some people made based on the posts I made. Of course what I gathered could be totally wrong because it was nothing major and based on total speculation on my part.

For some reason I have a feeling that Rubix was either the blocker or a miner. He's been a little quiet after being dead [of course that's not strange exactly]. There's also a (slim?) chance that he was actually rogue. There could be more rogues than 2 as geoo said. NaOh assigned roles and could be just as devious as the rest of em' :P Killing a rogue would be an interesting if risky, deceptive move. Actually that last thought doesn't make much sense, I kind of doubt that.
Title: Re: Mafia -- Lemmings Edition
Post by: RubiX on April 13, 2014, 03:26:26 AM
Stop right now thank you very much
I need somebody with a human touch
Title: Re: Mafia -- Lemmings Edition
Post by: Ramon on April 13, 2014, 09:04:20 AM
Ramon, why do you first not want to play with outing statements, but then change your mind even though I was accused by multiple players already? What is the gain?

As I mentioned, if I had stepped forward right in the beginning and exposed you, you wouldn't have revealed any kind of information in your posts or statements whatsoever that could implicate your partner-in-crime. That would make the next few days only based on trial and error or miner's luck on finding the other rogue (and I wanted to avoid having the rest of the game only be based on luck). I figured it'd be way more interesting to play it Bogart and try to get you to say something that could give some information about the other players, after already knowing everything you're saying should be taken with a grain of salt.

In any case, you keep emphasizing that you believe geoo is innocent - we may or may not go from there, as he could be either (reverse psychology much).
Title: Re: Mafia -- Lemmings Edition
Post by: Simon on April 14, 2014, 02:24:08 AM
That is quite bold, and with nobody else minering, we should not neglect anymore the chance that dead Rubix was the miner. At 2 rogues, it's been a 25 % chance to lose him immediately.

I would like to accuse Ramon.

(Edit: Too tired for bayesian statistics of miner killed vs. miner lives and detects rogue etc.)

-- Simon
Title: Re: Mafia -- Lemmings Edition
Post by: geoo on April 14, 2014, 08:56:37 AM
I'm seconding the accusation against Simon. (And I suspect Clam is the second rogue.)

I have trouble interpreting RubiX' mumblings. "I need somebody with a human touch" -- So not a clam or capybara or ...
Whatever, I do believe RubiX has a special role, but I can't deduce any miner information from the mumblings. So I assume Ramon is the miner (he accused Simon before claiming to be the miner, which makes sense), while RubiX is the blocker and Clam, claiming to be a special role, is probably evil. In IRC Simon asked Clam about being special, but no further conversation in IRC (unlike with Ramon), so that's consistent with them both knowing each other being evil.

Alternative would be RubiX is the miner, Ramon evil, and Clam special (blocker?), but I consider that a lot less likely.

As for my statement about playing conventional, when I play this game irl, it's very common having 3 or 4 players pretending to be the miner (detective) during the first day, in some sense protecting the real one against the exploder (terrorist) who could just kill him during the day.

Title: Re: Mafia -- Lemmings Edition
Post by: Simon on April 14, 2014, 10:54:26 AM
If you assume Rubix was the blocker, then a miner without information today will remain silent now to protect himself without blockers from the mafia.

This is simply too many eggs in the same basket, and you need both the blocker kill (1/6) and miner detect rogue (1/3) for this, which are independent.

-- Simon
Title: Re: Mafia -- Lemmings Edition
Post by: Clam on April 14, 2014, 08:07:15 PM
Well, I guess this was inevitable in my first game, but it looks like I'm destined to become clam chowder no matter what I do now. But for the sake of the team, I'll reveal my identity now, because we're more likely to lose if I don't (which by definition results in clam chowder anyway :().

I'm the blocker. Rubix was the miner (no way he'd make that comment if he wasn't a special role), and therefore Ramon is a lying rogue.

Simon may or may not be a rogue. There's no concrete evidence either way. So if we vote him off now, there's a chance he'll turn out to be innocent - and of course that means game over. Not so if we vote off Ramon.

I second the accusation against Ramon.
Title: Re: Mafia -- Lemmings Edition
Post by: RubiX on April 14, 2014, 08:28:41 PM
Even though I am dead
I swear on my grave
that by listening to Clam you will be misled
Title: Re: Mafia -- Lemmings Edition
Post by: mobius on April 14, 2014, 08:39:28 PM
hmmmmmmm...

things are really getting interesting. It's interesting that I was the one who initially accusted Simon but somehow Ramon took the clam* blame for that. I would've remained quiet about this but it seems I need to take action because now we have two people being accused with each one seconded.

My initial accusations were just guesses [feebly cloaked in poorly adapted quotes from a movie]. Sort of like what Ramon said, I wanted to acuse somebody and wait for reactions and see what happened next. Things are getting clearer now (which makes me nervous honestly). Things are a little too clear actually... it's making me really confused. Anyway I feel like I have at least a good enough idea of things to tip the vote. If I'm wrong oh well, this is just the first game [and it's quite fun I must say]

I vote to off Simon

*typed clam instead of blame by total accident  :D
Title: Re: Mafia -- Lemmings Edition
Post by: Ramon on April 14, 2014, 08:43:04 PM
Oh Clam, you could have stayed under the rogue radar if you just let Simon be voted off.  :-\

Probably means Rubix was the blocker then. I doubt Clam would out himself as a blocker if the real blocker were still alive.
Title: Re: Mafia -- Lemmings Edition
Post by: NaOH on April 15, 2014, 12:44:25 AM
Summary of Accusations:
-Ramon accused Simon, which has been seconded by möbius and thirded by geoo.
-Simon accused Ramon, which has been seconded by Clam.

Tally of the Accused:
-Simon (thirded)
-Ramon (seconded)

A deadline will be placed for 29 hours from now, or 2014-04-16 05:00 AM GMT. Any accusations or secondings made after six hours before that deadline will result in a slight prolonging of the deadline, to prevent unfair exploitations of the time limit.
Title: Re: Mafia -- Lemmings Edition
Post by: Ramon on April 16, 2014, 01:00:39 PM
It's over, NaOH, I doubt anybody will still change their mind  :scared:
Title: Re: Mafia -- Lemmings Edition
Post by: NaOH on April 17, 2014, 12:30:31 AM
Hi y'all,

Sorry that I'm, um, 18 hours late. There was a hijinx involving a bunny suit and narcolepsy.

Anyway, where were we..? Oh yeah, Simon's lynched.



Normally at this point, night would fall, but the mafia have PM'd me and they've decided to resign. They put up a valiant effort, and the odds were stacked against them. At this point, it's essentially impossible for them to win any more, given how the masses have basically discovered who they are. Hopefully no one will hold any grudges!



Final Report:

Not Dead Yet
Ramon - Miner
möbius - Miner
geoo - Innocent
Clam - Rogue

Ex-Lemmings
RubiX - Blocker
Simon - Rogue



Game over. Play again y/n
Title: Re: Mafia -- Lemmings Edition
Post by: Simon on April 17, 2014, 01:38:18 AM
gg

Yeah, it's hard when the strategy depends on no fast miner outings, but there are two miners alive both with positive tests conducted. It didn't help either that dead people are allowed to talk, which might be properly forbidden in the next instance due to their trustworthiness. :-)

-- Simon
Title: Re: Mafia -- Lemmings Edition
Post by: mobius on April 17, 2014, 01:40:05 AM
well this game certainly ended suddenly.  :o

Mafia got lucky in offing the blocker right away. Then the two miners got unlucky(?) in both spying on Simon though it turned out in our favor I guess. I was suspicious of Ramon because it seemed unlikely we'd both spy on the same person unknowingly and I did mention Simon first. He could've been lying.

Having two miners seemed a bit unfair to the Mafia side but idk. I agree dead people should not be allowed to talk.

I still don't understand how Rubix knew Clam was rouge??

play again? Yes, definitely, this was a lot of fun!  :D
Title: Re: Mafia -- Lemmings Edition
Post by: RubiX on April 17, 2014, 04:29:06 AM
^ I didnt know clam was rogue

clam said "i was the blocker, and rubix must be the miner"

I responded with saying he is lieing
I knew I was the blocker, so I knew his statement was completely false.
Title: Re: Mafia -- Lemmings Edition
Post by: Clam on April 17, 2014, 09:04:46 AM
This was fun to try for sure, but stressful with the whole "one false move and you lose" thing that comes with having the bare minimum of players.

I stopped taking it seriously though when I realised the "ghost" was still playing for the innocent team - as if they didn't have enough advantage already. I can appreciate that it sucks to be the first kill in this game, but there are probably more balanced ways to allow the dead to participate. One could argue that this should be made explicit in the rules, but it was actually a fun surprise to see a dead player "haunting" the survivors :P. I'm curious as to exactly what instructions were given for posting while dead - was it just "say whatever you like but it has to rhyme"?

And I didn't realise there were two miners, I assumed there was only one :o. One miner and no blockers seems like a sweet spot, unless we have considerably more players.



Anyway... Rumours abound that I will be hosting the next game! 8()
Title: Re: Mafia -- Lemmings Edition
Post by: NaOH on April 18, 2014, 02:44:20 AM
It was difficult to anticipate all the subtleties in the rules. I tried to be as neutral as possible, but I guess that was not what happened in the end. I figured allowing dead lemmings to talk would not add disbalancing information into the game, but clearly I was wrong.

Anyway, I'd love to be a player in the next game. Thanks for stepping up, Clam!
Title: Re: Mafia -- Lemmings Edition
Post by: Timballisto on April 20, 2014, 07:21:10 AM
A bit late to the party here, but, yeah, a typical mafia game has no more than 1 detective and 1 doctor (miner, blocker) in the game, unless large numbers of players are involved (> 14 or so), and the dead aren't allowed to talk once they're dead.
Title: Re: Mafia -- Lemmings Edition
Post by: NaOH on April 20, 2014, 11:15:25 PM
Although, in a normal Mafia game the dead players get to see what happens at night. In this, they don't really have any more information than the rest.
Title: Re: Mafia -- Lemmings Edition
Post by: Ramon on April 21, 2014, 09:39:01 AM
Although, in a normal Mafia game the dead players get to see what happens at night. In this, they don't really have any more information than the rest.

That is only if you play it in real life, but I think Timballisto was referring to online renditions of the game as well.  ;P The problem is, the dead are confirmed innocent and so whatever they say will be totally believable. That ruins one of the key points of the game (deciding on who to trust with their words).