Insane Steve:
Thanks for the accolade. :-D If you use Lemmix, you just have to make sure that the entrance hatch order in the LVL file is the same as the order of the corresponding exits.
minimac:
Yep, 20:00 UTC should work. If I've got time then, I'll post the IP.
Clam Spammer:
If you use either Jabber or ICQ, just write me anytime and we'll set up a game.
Otherwise, we could agree upon a time via forum posts here or PM. Tomorrow (October 20th) at 20:00 UTC is a time that would fit minimac as well, would that work?
L++ networking mode goes like this: One player is the server (or host), he clicks on "start server" in the L++ networking menu and then waits for other players. Everybody else is a client who is going to connect to the server, these players enter the server's IP address in the networking menu and hit "connect to".
Most computers are behind a NAT router when they access the internet, so they cannot be a server unless the router is configured to forward L++'s traffic to them. I have done this on my router, so I can be the server in a game between us. If you're a client, you do not have to change anything on your router.
-- Simon