So, I tried to make some Dutch lemmings with orange clothes and orange hair. In order for athletes to still be identifiable, I wanted to recolour athlete hair to blue while leaving the clothes as they are.
However, this doesn't seem to work - as the attached picture shows, the Climber still looks exactly the same as everyone else.
Does anyone have an idea what I'm doing wrong (the theme file is also attached)?
This issue hasn't occured with any other sprite recolouring I've made so far... except with the Spider-Man sprites, where it is intentional that athletes look just like normal lemmings (because they should of course especially look like Spider-Man when sticking to a wall as Climbers). Meaning, for the Spider-Man sprites, I deliberately set athlete hair and clothes colours to the same colours as for regular Walkers.
Here, in contrast, I specified a different colour for athlete hair, yet nothing seems to change.
So do I need to implement a channel swap for athletes? I noticed that this is being done for the L2 Shadow sprites, which are the only ones I know where hair colour and clothes colour is identical...