objects
paint modes:
8=VIS_ON_TERRAIN
4=NO_OVERWRITE
1=INVERT
0=FULL
(only one value possible)
terrain
paint modes:
8=NO_OVERWRITE
4=UPSIDE_DOWN
2=REMOVE
0=FULL
(combining allowed)
stored in an array in the game.
The level name and music track don't appear to be stored in the .lev file, but only in the levelpack.ini file.
could easily be changed, so they stored in the .lev file.