Leekdiana Jones found the following ancient source file:
leek_and_sucuc.h- 500 g of couscous
- 500 g of sucuc (Turkish sausage with garlic)
- 250 g of corn
- 1 large leek, or 2 smaller ones
- 1 large eggplant fruit
- 2 bell peppers
- 1 small onion
- 1 clove of garlic -- optional, because sucuk is already garlic-flavored
- some margarine or oil, to fry things
- some salt and herbes de provence
- some powdered spices: cumin (kyoo-min, like moomin) and maybe nutmeg
try {- Cut everything into small pieces, unless it's already small pieces.
- Get a large pan, add oil or margerine. Fry onion, garlic and sucuc for a while.
- Add leek and eggplant. Fry for a shorter while, until the eggplant got brown. Stir frequently.
- Add all the spices -- salt, herbes, cumin, nutmeg.
- Add bell peppers and corn. Fry for a shorter while, stir frequently. While doing this, begin in parallel the next point.
- Take a pot, fill in 1 L of water, add salt, and heat it. When it starts to bubble, take the pot from the firepit, and pour in the couscous. The couscous will soak up all of the water. To speed it up, stir.
} // We had an argument about the brace style here. // I've learned C++ first and like Stroustrup's brace style.catch (Explosion e) {- Clean the
kitchen ancient temple.
}finally {- Put pot and pan next to each other on the table.
}Leekdiana Jones donned his hat, grabbed his trusty whip, and got adventuring supplies from the supermarket.
The path to the temple lead Mr. Jones and his companion to the north for more than 20 minutes. The temple belonged to the ancient Mexican god of Ichot'olot.
Ichotolot did not grant access to the sacred firepit immediately. He put the adventurers to a challenge first: Beat all the contest levels, using an unknown game engine. The Mexican god was astonished: How can people play that noble game for 5 seconds, but already rage about controls?
The party has elected a certain level as their favorite, but does not want to name it, in risk of rule violation.
It was time for the exquisite meal.
Some ideas about speedrunning L2 Cavelem and Sports:
Deadly Exit: geoo beat it on first try, I took 15 to 20 tries, and Ichotolot took 30 tries. We all went to the top-left exit, but that's execution-heavy. The top-right exit might be safer to get to. There are two bogeymans in front of it, disable them both with a single platformer.
geoo and I begun
Cavelem 10, Ah'm No Done Yet, at the same time. I had played this level 3 weeks ago, and remembered where to put the platformer -- my solution uses it at the same place as the linked image's solution. This solution is execution-heavy, with pixel-perfect shimmier assignment. geoo didn't try to platform here, and took half an hour to carve out a solution to spare the platformer, so he could close the gap at the exit with it.
Thus, I've won the Cavelem race, and was bold enough to continue with Sports, trying to win two tribes before the others won the first. The others aren't bad players at all though, and I was at Sports 6, Double Trouble, when geoo finished Cavelem. Ichotolot finished 3rd, but found the most beautiful solution to Cavelem 10 by going over the skeleton with the worker, without relying on execution.
Sun Sign Selection: The easiest possible backroute is to jump on the block holding the trampoline, not the trampoline itself. To jump off this block again, don't assign jumper, because the jumper will interact with the trampoline. Assign shimmier! The shimmier upwards motion is very similar to the jumper, but will not activate the trampoline.
Take Up Archery: You have 3 arrows for each gap at the bottom. Use them all, don't plan to use 2 per gap. Avoid assigning roller. Jump the runner at every opportunity, and delay the crowd with spearers.
geoo won the beach tribe afterwards! The beach tribe uses the coastal suction function in many places, it's a fun trap. No clam has ever eaten a single lemming in all three playthroughs.
-- Simon