7-3: How do we get up there!
Lemmings: 50
Save: 50
Time: 4:00
Skills:
- Climber: 2
- Floater: 0
- Bomber: 1
- Blocker: 0
- Builder: 8
- Basher: 1
- Miner: 2
- Digger: 2
Good: Interesting "Just A Minute"-type level concept where the main obstacle is getting to a hard-to-reach area of the level as fast as possible. Forward planning and timing are essential and the only way to pass this level.
Bad: But oh my goodness the time limit in this level is so incredibly tight. Sometimes you can have the solution craved out but because of a few little details you got wrong you run out of time. Sometimes you can do everything as optimal as possible and you still run out of time. Sometimes you do everything correct and yet to add salt to injury there is a freakin' switch next to the exit that closes a door. If the crowd does not pass this door by that time then you are s**t out of luck even if you reached the exit before time runs out. I mentioned that this was an interesting "Just A Minute-type" level and it is, but not even the time limit in the "Just A Minute" levels were this brutal. To make matters worse this level is very early on in the game, which makes it more frustrating to new players to come across this level so early on in their playthrough. Even the most patient people in the world would rage at this level or at least skip it (like I did). To summarize: this one isn't a winner in my book
I kept wanting to review but forgetting. XD A lot of things can be said about this level.
This is imo the hardest and worst level in the game. It's the worst example of a poor time limit. I'm actually half convinced that was a mistake and they intended on 5:00 or more. It wouldn't be the only mistake in the game.
The level minus the time limit is actually decently difficult (especially considering its spot in the game and it's relative simplicity). It makes good use of doors. The beginning area is more complicated than it looks at first. There seem to be multiple approaches but actually only a few really work.
The door near the exit forces a unique approach where as Nessy said you need to get the crowd caught up to the worker in time, which is sort of novel.
So the level would be fun and tough enough with out the time limit shenanigan. It spoiled what was otherwise a very good level.