I've played Lemmings (PC/DOS and SNES), ONML (PC/DOS), COVOX/Save the Lemmings, the game from
The Official Lemmings Companion, X'mas Lemmings 1991 & 1992 (PC/DOS), Holiday Lemmings (1993 &) 1994 (PC/DOS), the Classic Tribe from Lemmings 2 (SNES), Paintball Lemmings, and Lemmings Revolution. I have yet to play the other games
Anyway, here's my list. Let me know if you agree or not
.
Lemmings Bottom 05:
05. We All Fall Down (Tricky 2, Taxing 30, Mayhem 11) - I like the idea of challenging the players with repeats of this level with different circumstances but personally, I'm not a big fan of it. On a side note, my 1st copy of Lemmings was PC Windows 1995 single CD bundle with the original + ONML and I didn't have to use the diggers to pass these levels
04. The Ascending Pillar Scenario (Taxing 11) - I absolutely hated the 100% requirement and it took me a hundred trys before I passed it. Plus, when I played "Been there, seen it, done it" (Tricky 7), that level used to give me nightmares
03. Luvly Jubly (Tricky 16) - Hated the bombing through the grid to the exit part.
02. Upsidedown World (Taxing 13) - Liked the level design but I always had trouble with the steel under the trap and the second one-way wall.
01. Save Me (Mayhem 29) - For me, it's WAY too precise and hard to execute correctly. To this day, I've only passed this level once...
Honorable mention: POOR WEE CREATURES! (Taxing 28) - hated how some lemmings had to die and the whole process seemed way too slow for me.
Lemmings Top 05:
05. Postcard from Lemmingland (Tricky 19) - To most, it's a super simple level, but I like it because I was the first one in my family to solve this level
04. Origins and Lemmings (Fun 14) / The Crankshaft (Tricky 30) - On both levels, I solved it the same way: climbers, blockers (although now I use builders for a 100% solution), and miners. (I never knew most people even used the bashers for Fun 14 haha.)
03. Hunt the Nessy.... (Taxing 14) - Okay, I know (almost) everyone hates this level (which still baffles me), but I LOVE IT! The level design, the idea, and a simple solution! I agree on the tedious walking, but I still enjoy everything else haha.
02. The Boiler Room (Mayhem 2) - I remember solving this level WITHOUT having to use bombers on the Windows 1995 version (now that I have the DOS and the SNES, I have to use bombers now
), but I still have lots of fun playing that particular level.
01. And then there were four... (Mayhem 18) - I personally enjoy levels with multiple entrances (or exits) and I remember feeling so proud when I passed this level cause I save 100% on my 1st try
Honorable mention: Rendezvous at the Mountain (Mayhem 30) - I never got to this level before I broke my Windows 1995 copy, but when I got there (via PC/DOS), I remember feeling a bit of awe and thinking what a wonderful end to (the PC/DOS version of) the game as it uses the dirt tile set and all/most of the lemmings meet up in the middle to go home
(I'll continue with the other games in a few more posts if that's okay. I feel like this one is getting too lengthy haha.)