So, I tried to make some Dutch lemmings with orange clothes and orange hair. In order for athletes to still be identifiable, I wanted to recolour athlete hair to blue while leaving the clothes as they are.
However, this doesn't seem to work - as the attached picture shows, the Climber still looks exactly the same as everyone else.
Does anyone have an idea what I'm doing wrong (the theme file is also attached)?
![Huh? ???](https://www.lemmingsforums.net/Smileys/lemmings/huh.gif)
This issue hasn't occured with any other sprite recolouring I've made so far... except with the Spider-Man sprites, where it is intentional that athletes look just like normal lemmings (because they should of course especially look like Spider-Man when sticking to a wall as Climbers). Meaning, for the Spider-Man sprites, I deliberately set athlete hair and clothes colours to the same colours as for regular Walkers.
Here, in contrast, I specified a different colour for athlete hair, yet nothing seems to change.
So do I need to implement a channel swap for athletes? I noticed that this is being done for the L2 Shadow sprites, which are the only ones I know where hair colour and clothes colour is identical...