I have included everything above this post in 0.6.5. If you make further edits to levels, please attach them to fresh posts.
No More Heroes (middle Hopeless) relies on its sharp 1-minute time limit. Attached to my next post, there's an adaption without the time limits. Insane Steve: Does it look too hackish? Is the spirit of this level still there? Everybody else is invited to backroute-test this.
When you explode a working miner, other lix can step from the exploder hole into the miner tunnel. This doesn't work in C++. This makes No More Heroes far easier in D Lix.
The crowd shall only turn a total of 2 times. Crowders should turn at the far bottom right, and at the top central wall. If the crowd turns more often, this wouldn't work in the original level with the 1-minute time limit.
When you test for backroutes, try to win the level despite turning the crowd 3 times or more.
This adaption doesn't fix the serious physics difference.
-- Simon