Author Topic: Eyezmaze puzzles  (Read 7335 times)

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Leviathan

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Re: Eyezmaze puzzles
« Reply #15 on: January 19, 2006, 10:36:51 PM »
I know all the solutions for the grow puzzles but I had to search for them...

I want to know what the logic is behind this...for grow v3 you have 12 different pieces,hence you have 479,001,600 possibilities (12!).

Offline Shvegait

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Re: Eyezmaze puzzles
« Reply #16 on: January 20, 2006, 04:41:28 PM »
Trial and error. Observation. It's usually pretty easy to pick out the things that level up a LOT (and therefore must be played early) and the ones that seem to do nothing (and are probably played at the end when there is more infrastructure for them). There's no way that you should be able to solve it on your first try, but it's not as though each ordering of pieces is unique in terms of how the system reacts...

Another tip: If something levels-up on its own and finishes leveling up before you're done playing all pieces, you probably played it too early (not always).

Leviathan

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Re: Eyezmaze puzzles
« Reply #17 on: January 28, 2006, 07:00:17 PM »
Earlier today I've noticed something very strange in Grow v3...

I made the tornado suck up the bubbles,and then an alien came out of the tornado and electrified the ladder...also the volcano I created formed a lava pond exactly with the same shape as the water pond which should emerge in the puzzle.

Due to electrification of the ladder the purple guy can't come down the ladder and merge with the robot and due to the bubbles being sucked up a volcano emerges instead of a normal mountain.

It isn't the right way to solve it,but it's quite fun to do :P


By the way,I've finished level 20 (which is the last level) of Tontie v1 but I can't get any further than level 10 on Tontie v0 (the earlier version).