Thanks to Geoo for suggesting I run the next contest.
I think it'd be good to have our first Level Jam to take us to the end of the month, before starting our next serious competition in April.
As this is the first Level Jam, I feel it'd be appropriate to use the original five styles to create the level - the style with the highest number of votes will win. I've also randomly selected three topics to choose from, and again, the topic with the highest number of votes will win.
Copypastaing from geoo here.. here are the rules:
Level design phase.DeadlineAs this is a short and fun contest, the deadline for level submissions is
Wednesday, April 10th, at noon UTC. (May be extended upon popular demand or if I end up needing an overnight stay in hospital.)
SubmissionYou may submit only one level. There are two ways of submitting a level:
1. You can post them in this thread. Then players can attempt your level already before the deadline. If you update your level, please post a notification and make clear which version of your level is the one to be used in the contest.
2. You can send your level via PM to me if you don't want other players to see your level before the deadline. If you don't trust me, you can send me the level in an encrypted archive, and send me the password within one day of the deadline.
ThemeThe topic of the contest is to design a level using the
crystal style with NO builders.
PlatformThe game the levels have to be designed for is
Lemmix, specifically 'Custom Lemmings' viewer style.
If you have trouble setting up Lemmix, feel free to ask here.
GlitchesLevels must be solvable
without glitches. To determine what is a glitch and what isn't, use these lists for reference:
non-glitches and
glitches. If some behaviour is not listed in the glitches list, you should be safe (unless it's something really obscure; try to use common sense here.) Note however that other players may use glitches to solve your levels, so you should try to protect your level against glitchy solutions.
Level solving phase.LevelsI will try to post all level within one day of the level submission deadline.
DeadlineThe level solving phase will probably last about
10 days as well, but may be longer if many levels are submitted. The exact deadline for phase 2 will be announced once the levels are posted.
SubmissionI will post the solution to my level (and votes) one day before the deadline in an encrypted archive, and I will not change them. I will announce the password for the archive once the deadline has passed.
Submit your solutions to me via PM (as an attachment). Solutions may be posted in an encrypted archive, and the password sent one day before the deadline.
Scoring3 categories:
- Most original level
- Best looking level
- Most fun level
Stealth edit: Unlike in the main contests, you can rate every level - give each level a rating between 1 and 10 in each category. 1 is the lowest score, 10 is the highest score. You must vote for every level in this Jam. The level with the highest combined score wins!
VotingSubmit your votes in a PM (it can be the same PM as the one with the solutions). You can put them in a text file and encrypt them as well if you want.
If anyone has any suggestions for modifications to the rules, feel free to suggest them. If the general consensus is that the rule change will benefit the contest, then it shall be changed.