Author Topic: Oh No! More Challenges!  (Read 111741 times)

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Offline Fernito

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Re: Oh No! More Challenges!
« Reply #165 on: August 28, 2009, 11:17:38 PM »
Much fewer - it can be done with no bombers at all.

The glitch involved is the same as Tricky 28 challenge?
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Offline Clam

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Re: Oh No! More Challenges!
« Reply #166 on: August 29, 2009, 12:10:18 AM »
Hush.... I didn't want to make the secret too obvious  ;P

I thought we weren't keeping glitches secret any more... And besides that, I thought you were talking about the outside route, which requires at least one bomber.

Offline Fernito

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Re: Oh No! More Challenges!
« Reply #167 on: August 29, 2009, 12:28:56 AM »
A question: do challenges need necessarily to be original levels with less skills and such? Or they can be custom levels as well?
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Offline ccexplore

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Re: Oh No! More Challenges!
« Reply #168 on: August 29, 2009, 12:46:43 AM »
Here's a small challenge for Taxing 9 (Perseverance).  I might've had mentioned some form of it on the old old forums, but hopefully it remains unknown to most:

Solve the level with 3 skills (out of the ones given to you in the level), such that no lemmings ever go horizontally beyond the right edge of the starting platform (as in, past the rightmost column of pixels of the starting platform, applying this boundary even when you get down to the lower platform of the exit).  From the level editor, this translates to no lemmings' x-position ever going above 812.

Too easy?   Find two different ways to do it.  (Obviously any differences that do not affect the solution in any meaningful way doesn't count.  I can tell you that the two ways I know of involve different skills used.)

Offline Fernito

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Re: Oh No! More Challenges!
« Reply #169 on: August 29, 2009, 01:01:28 AM »
Here's a small challenge for Taxing 9 (Perseverance).  I might've had mentioned some form of it on the old old forums, but hopefully it remains unknown to most:

Solve the level with 3 skills (out of the ones given to you in the level), such that no lemmings ever go horizontally beyond the right edge of the starting platform (as in, past the rightmost column of pixels of the starting platform, applying this boundary even when you get down to the lower platform of the exit).  From the level editor, this translates to no lemmings' x-position ever going above 812.

Too easy?   Find two different ways to do it.  (Obviously any differences that do not affect the solution in any meaningful way doesn't count.  I can tell you that the two ways I know of involve different skills used.)

A little question: by 3 skills you mean 3 kinds of skills, or 3 skills? Sorry for the silly question, but I'm a bit confused here  :-[
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Offline ccexplore

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Re: Oh No! More Challenges!
« Reply #170 on: August 29, 2009, 01:10:53 AM »
3 skills, not 3 kind.  So if you use 2 climbers, that's 2 skills.

Offline Proxima

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Re: Oh No! More Challenges!
« Reply #171 on: August 29, 2009, 01:45:14 AM »
I thought we weren't keeping glitches secret any more... And besides that, I thought you were talking about the outside route, which requires at least one bomber.
I was talking about the outside route; it's obvious from the fact that minimac said 4 bombers that he doesn't know about it. I, of course, don't know anything about ay glitch solutions.

Offline Fernito

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Re: Oh No! More Challenges!
« Reply #172 on: August 29, 2009, 02:48:52 AM »
3 skills, not 3 kind.  So if you use 2 climbers, that's 2 skills.

Damn, can't even figure out one solution using 3 skills.
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Offline Minim

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Re: Oh No! More Challenges!
« Reply #173 on: August 29, 2009, 06:18:43 AM »
Damn, can't even figure out one solution using 3 skills.

I used the following skills in my 3-skill attempt:
Digger
Floater
Miner
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Offline Minim

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Re: Oh No! More Challenges!
« Reply #174 on: August 29, 2009, 06:33:36 AM »
OK. Can you tell me if Mayhem 15 is possible with 4 builders?
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Offline Fernito

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Re: Oh No! More Challenges!
« Reply #175 on: August 29, 2009, 06:50:33 AM »
Damn, can't even figure out one solution using 3 skills.

I used the following skills in my 3-skill attempt:
Digger
Floater
Miner


But did you follow the rule of "not going beyond the edge of the starting platform"?
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Offline Minim

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Re: Oh No! More Challenges!
« Reply #176 on: August 29, 2009, 07:00:55 AM »
No, I didn't ;P
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Offline Fernito

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Re: Oh No! More Challenges!
« Reply #177 on: August 29, 2009, 07:01:23 AM »
OK. Can you tell me if Mayhem 15 is possible with 4 builders?

Not hard :) Here attached a replay.

« Last Edit: May 22, 2020, 09:41:36 AM by Minim »
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Offline Minim

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Re: Oh No! More Challenges!
« Reply #178 on: August 29, 2009, 07:07:41 AM »
Here's another short challenge. Fun 10: 100% with 2 blockers, 2 bashers, 1 floater and 4 builders.

Or for a harder challenge: Tame 18: 66% with 2 bashers, no bombers, miners or diggers.
Level Solving Contest creator. Anybody bored and looking for a different challenge? Try these levels!

Neolemmix: #1 #4 #5 #6
Lix: #2  #7
Both Engines: #3

Offline Proxima

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Re: Oh No! More Challenges!
« Reply #179 on: August 29, 2009, 11:15:51 AM »
Here's another short challenge. Fun 10: 100% with 2 blockers, 2 bashers, 1 floater and 4 builders.
Or 2 blockers, 2 bashers and 3 builders.

That was cute :) May I use this idea in a Cheapo level? I already have a level that's basically Fun 10 with 1 floater, 1 bomber, 2 blockers, 2 builders, 1 basher (try it if you like -- not so much a challenge as an interesting different solution) and this would make a good "harder version".