R1 remains V6!
Changelog History of R1:V2 - Added a barrel to fix a backroute thanks to zanzindorf
V3 - Added terrain to fix a backroute thanks to Armani
V4 - Added a water pit and steel blocks to fix a backroute thanks to Armani and Icho
V5 - Added some terrain near the middle exit area to fix a backroute thanks to Icho
V6 - Added another steel block to fix a backroute thanks to Armani
V19 of R2 uploaded!
Changelog History of R2:V2 - Removed terrain to fix a backroute thanks to zanzindorf
V3 - Added OWAs and removed terrain to fix backroutes thanks to Armani
V4 - Shifted the pillar in the water down a pixel to fix a backroute thanks to zanzindorf
V5 - Replaced pillar in the water with a different terrain piece to fix a backroute thanks to zanzindorf
V6 - Extended the OWAs to fix a backroute thanks to zanzindorf
V7 - Changed some up OWAs to left and right ones and added OWAs at the top to fix backroutes thanks to Armani
V8 - Extended the OWAs on the wooden pillars to fix a backroute thanks to Icho
V9 - Changed up the wooden staircase terrain around the middle left area, -1 platformer and -1 builder to fix a backroute thanks to Icho
V10 - Added another needles trap to fix a backroute thanks to Armani
V11 - Added more OWAs and shifted the OWAs up on the pillar near the entrance to fix backroutes thanks to Armani and Icho
edit - Sorry, reattached, as apparently I needed to expand the OWAs near the start too!
V12 - Bit of an overhaul here to fix backroutes thanks to Icho
- The hatch is no longer a pre-assigned swimmer one and instead there are now two pre-placed swimmer Lemmings.
- Changed up the wooden staircase near the entrance even more because I found Armani's backroute still works with a minor adjustment
- More steel added
V13 - Shifted rope net 3 pixels to the right, changed some OWAs to down ones on the wooden pillars, as well as changed the left OWAs to right ones on the left wooden pillar, and shifted some terrain under and near the entrance 2 pixels down to fix backroutes thanks to Armani
V14 - More OWAs added and flipped right OWAs at the top to left ones to fix backroutes thanks to Armani.
V15 - Another really big overhaul, as I was successful in thinking of a way to get rid of a skill slot
- Skillset changes: no walkers and blockers now, and instead, +4 jumpers, +1 platformer, +1 basher, +1 stacker, -1 miner, and +2 swimmers.
- Along with the above, -1 preplaced Lemming, and the preplaced Lemming is now just a regular Lemming.
- Entrance is now a right-facing one
- Added another rope terrain, took away some OWAs, and modified the wooden staircase near the entrance and shifted taller pillar several pixels to the left
V16 - Re-added the down OWAs to fix a backroute thanks to Icho. I knew I should had kept those in!
Also moved the pre-placed Lemming
V17 - Removed the right OWAs and extended the down OWAs to where they were on the wooden pillars to fix backroutes thanks to Icho
V18 - Added more spike traps and extended the arrows on the pillar near the entrance to fix backroutes thanks to Armani
V19 - Made the pillar right by the exit taller, and the jumpers, diggers, and miner are now pickups to fix backroutes thanks to Icho
R3 remains V4!
Changelog History of R3:V2 - Modified the steel platform to fix a backroute thanks to zanzindorf. Also, I discovered a backroute of my own, so for that I added a steel block.
V3 - Modified the terrain near the entrance to fix a backroute thanks to zanzindorf
V4 - Restored the platform near the entrance to V2's version, shifted the steel blocks over to the right, and added terrain to fix a backroute thanks to zanzindorf