I don't know why I just thought of this--but this may be a large part of why the game has so many glitches--it was originally designed for an entirely different system; not a computer.
If it was rushed over, that's definitely logical.
You probably already read but on lemmings encyclopedia there's a bunch of info, I don't remember why the guy got, about the creation of this game. Wait, actually if memory serves he somehow managed to interview one of the creators! I emailed him a long time ago with no response.
The story went something like; what Guy says; then when they finally got the OK to release it for PC they were forced to rush to convert it and get it done.
I didn't read that yet! I'll go and take a look, now. Thanks for the heads-up!
EDIT: Huh, I couldn't find it... D'you have a link, by any chance, please?
I'm not aware that an actual Playstation playable version exists, but if it did--it may be more rare than the Cheetahmen2!
Someone with the time, knowledge and inclination might be able to make it from the data that Guy got, but yeah, doubt anyone will want to do that.
I'm unsure if that's possible, myself, but my thinking is that (again, taking Guy's surmising of the events that transpired as the starting point) if the game was complete or near-complete prior to being ported over to Microsoft Windows, then at some point a prototype must have existed. Testing would've been done on real hardware (if you've ever seen those navy blue-cased PlayStation units, that was their purpose - they could run burned discs much as mod-chipped consoles could, and were part of the dev-kit for the system), so at some point, one or more builds had to have existed on CD-Rs. Whether they, or the code they were burned from, still exist, is what I'm wondering about...
Incidentally, I was going through the old news entries at
The Lemnet Chronicles, which charted the events surrounding Lemmings Revolution's release as they were going on, and spotted a really, really old screenshot
that looks significantly different from all of the others;
This is the only one that doesn't look like it's from the Windows version - it's got a real PlayStation-esque look to the cylinder and the textures. The HUD is different (and also seems to be trapped on the cylinder itself), and it seems to pre-date the inclusion of the water and acid lemmings, as it features the traditional brown wooden trapdoor-box, instead of one colour-coded to the lemming types in play. Also, I'm not sure if that level style even exists in the final game. I've watched a lot of videos of Revolution on YouTube before now, and I've not yet seen anything like it there.