I've been confused as to the purposes of this project for a while. It seems like just an excuse for people to make levels. But then why do we need this? People have been making levels and distributing them as levelpak.dats just fine.
I always thought it would be like some "best of" megapack with an effort of collaboration from everyone who makes levels. We have plenty more than the number of levels needed, but we could offer the best levels of many authors in a tight package with a good difficulty curve. Then, if people are interested in custom Lemmings levels, and have no idea what a levelpak is, and don't feel like going through and figuring out whose levels are too easy for them and whose are too hard for them, they could start off here and play a good selection of the levels we have to offer.
What's to say that the levels being created specifically for this project are better than other levels? I'm going to guess that most people making levels for this project are not recycling tricks from other authors' level packs (that are not used in original Lemmings or ONML). This means that for a new player venturing into the realm of custom levels, they will miss out on a lot of innovative levels by playing the remake. I don't mean to say that what people have created is not good, and I'm sure we could use some of these levels... But it's confusing to me why people are making levels for a project which is just like CustLemm levels except with a shiny package.
To me, the reason for the shiny package is obvious, to make it easier for people who may be interested in custom Lemmings levels (or even just *more* Lemmings levels) to get their fix. To make it easier to say "Download This!" and offer up an experience like the original Lemmings (as far as difficulty curve, etc. go).
What I've seen is people creating all-new levels, which people do anyway... but what would be more interesting is sifting through other level packs, finding the best, and fixing their flaws (obvious backroutes, etc.). The amount of work is significantly less, and the result for the new (to CustLemm) player who just wants a reliably good set of levels should be quite good...
Now, maybe I'm misguided, so I'll ask the people who have created levels for this project: how do you view the Lemmings remake?