The lack of activity in this thread concerns me. If we're going to make a fan game, this side of the community needs to be strong. It's all very well to build a bunch of new levels, but without feedback on our designs, we're going to miss opportunities to improve on our designs and make these levels the best they can be. I suggest the following:
- If we are going to continue doing full reviews, we should do so only for levels that we will include, or consider inclusion of, in the new fan game.
- When you play a new level, or set of levels, try to give feedback on it straight away. Use the levelpack topic, PM, email, whatever - but preferably the levelpack topic unless an important part of the feedback would involve revealing the solution to the level. If the levels have simple solutions (like Dullstar's levels, as well as my new pack), then revealing solutions isn't really a problem.
- Don't rely on the review thread to provide feedback for your levels. If you want people to comment on your levels, then give some comments yourself (but please don't demand reviews from others). Give and get, people
. The more feedback we can give each other, the better. And don't be afraid to nitpick on minor details - obviously our levels are never going to be perfect, but we should look for any opportunities to improve them. If you edit a level based on feedback from someone else (or any reason for that matter), please tell us.
- I'd prefer that this thread was still used for full reviews, but considering the above, there may not be a use for it any more - especially if we are going to make changes to our levels. This could come back later on, however, as the project nears completion. If we do continue to do full reviews, or come back to them later, then we need more participation, and probably to revise some of the rules as well.
What do you all think of this? These are just my suggestions, feel free to disagree.