All rightie, I got to take a look at the R1 and R2 levels, and here are my replays for them. I wasn't able to solve all the R1 levels, specifically, crane's, mantha16's, and niesch's, but I was able to solve all the R2 levels. Wow, I got to say these are all nice and quite tough levels!
It's not a bad thing at all if they manage to stump even me. Quite the contrary. I love a good challenge. Keep in mind that until this contest, the only levels I have ever played are from Icho, namida, and strato. Everyone else's levels I have never played, and so I don't know how tough their levels are or can be. Indeed, for my very first time playing mantha16's and niesch's levels, they're quite tough!
For Icho's levels, I was a pre-tester, and so I won't include my feedback for them.
R1 Feedback for the levels I did solve:
Ok, I must had backrouted this one as well, since I didn't use the stacker or the climber. The first version was easy, but this version is much harder.
Dullstar's Alice R1 V1Already sent you my replay and gave you my feedback earlier. I saw Nessy's replay and his is almost the exact same severe backroute as mine.
I was able to solve your first version, and I was also able to resolve your V2. Nice level, but I still didn't use the floater pickup.
It's an ok level, but honestly I wasn't too fond of it due to the excessive repetitive glider, climber, and shimmier skill assignments and somewhat boring length of the level they have to go through even with the time skip. My replay doesn't quite solve it under your intended time limit for your Angry Lemmings pack, but it's an easy fix involving releasing the blocker much earlier.
Regarding crane's, mantha16's and niesch's levels, so far they're a no solve for me. NO HINTS YET, please! For crane's level, it's got to be the tightest time limit level I have ever played. It's not a bad thing, since I don't mind time limits, but it's quite frustrating because I always keep running out of time as the final two lemmings are exiting. I'm not sure how I can squeeze in a couple of extra seconds, but I'll keep trying.
For mantha16's level, yup, I agree with the others who said that you underestimate the difficulty of your levels. Both of your R1 and R2 are deceivingly tough, but I was able to solve your R2 (see feedback below). For your R1, it's still a no solve, but I'm going to keep trying. I'm probably just missing some obvious stuff that's preventing me from solving it. Also, I'm not a fan of the tileset, but thank you for not making the lemmings pitch black just like the terrain/objects!
Finally, for niesch's R1, no solve as well after having spent about a half hour or so. I'm probably just overcomplicating an otherwise tricky but not terribly difficult level. Nevertheless, I'm going to keep trying.
Feedback for R2 LevelsNice short and deceivingly tough level. This managed to stump me for a good half hour. I'm not sure if you intended the shimmier as a delaying tactic and turning a lemming around in the stoner's terrain.
This one was deceivingly tough, but still a nice level. Requires a lot of thought on how to get each lemming to a different exit. This is the very first time I have played a level in this tileset, so it's definitely going to take some time for me to get used to the various objects and their appearances. I totally had no idea that the grey thing was a button to unlock the locked exit on the right side. This is the first level of yours that I've been able to solve so far.
Wow, this one is extremely deceiving and quite tough. The skillset may seem very open, but in actuality is very tight. Still, nice level and so far the only level of yours that I was able to solve.
I haven't taken a look at the R3 levels yet, but I will soon! Great levels so far, everyone! Keep up the great work.
It's great to finally be able to play levels from other authors/players besides Icho's, namida's, and strato's.