By the way, does anyone know the intended solution to "Sharing a climber?" The solution I used didn't require there to be two trapdoors... They all wind up in the same place anyway. Maybe that is just to confuse you?
Now on to one of my favorite levels from this pack A0;
Garjen00 - Level 8: Death Trap
A0;
60 Lems A0;
90% to save A0;
RR: 5 A0;
Time: 5 minutes A0;
Skills: 5 climbers, 5 floaters, 5 bombers, 5 blockers
Good: A level without any of the common staple skills (builder, basher, etc.) that actually makes you think (even when you know where the traps are)! It's also a fun level to explore with such limited options. Seems like the kind of level that slowly brings parts of the solution to your attention the more you play it. This was one trap level that I actually liked, and that's rare.
Bad: In the end, the solution almost seems obvious. I guess this level could be seen as easy or difficult depending on how you approach it. Also, the "10 Tons" traps are kind of just floating in mid-air, which looks a little odd...