Author Topic: CustLemm Level List Game  (Read 256287 times)

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JM

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Re: CustLemm Level List Game
« Reply #1665 on: January 15, 2006, 11:06:29 PM »
I could pass all the levels in the pack. I managed to pass Level 10 without any fuss ;)

tseug

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Re: CustLemm Level List Game
« Reply #1666 on: January 15, 2006, 11:13:25 PM »
Quote from: Leviathan link=1114567084/1650#1664 date=1137366253
As for the solution I'll try to implement a completely different one :)
Set the time limit to 2 minutes and move the exit further to the right. :)

Leviathan

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Re: CustLemm Level List Game
« Reply #1667 on: January 15, 2006, 11:52:20 PM »
Quote from: tseug link=1114567084/1665#1666 date=1137366805
Quote from: Leviathan link=1114567084/1650#1664 date=1137366253
As for the solution I'll try to implement a completely different one :)
Set the time limit to 2 minutes and move the exit further to the right. :)

Is that for part 1 or part 2?
I've completely made part 1 now,and modifying for part 2 will take some time (the crucial area is the most difficult thing to get right).

How far should the exit move to the right?I'm sure right now it's at the very exact location as it is in Genesis.

Quote
Only one of the thin pieces isn't possible to place at the right place so one thin piece has other colours...

Looks like I handled the terain not in the right order,if my logics are right,it IS possible to put the thin piece at the crucial point ;)

tseug

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Re: CustLemm Level List Game
« Reply #1668 on: January 16, 2006, 01:44:29 AM »
That's for part 2.
Move it waaaay over, roughly 40 seconds worth. But maybe that should be my level....

EDIT: Who's doing level 4?

JM

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Re: CustLemm Level List Game
« Reply #1669 on: January 16, 2006, 10:31:06 AM »

Marshy03 - Level 4: Don't leave any lemmings

Number of Lemmings: 50
Save: 50%
RR: 1
Time: 9 minutes
Tools: 30 bombers,30 blockers,30 builders

Good: Well the terrain is different from the original version of the level

Bad: The title does not match since you can't save 100% to finish the level

Leviathan

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Re: CustLemm Level List Game
« Reply #1670 on: January 16, 2006, 10:35:52 AM »

Marshy03 - Level 4: Don't leave any lemmings

Lemmings: 50
Save: 50%
Release Rate: 01
Time: 9 minutes
Skills: 30 builders, 30 bombers, 30 blockers

Good: Good looking level design but...

Bad: Way too easy with all those builders and blockers and the time limit is really rediculous...also too low save percentage.


If you're up for a small challenge,try level 7 with 100% :)
Level 5 contains a major flaw compared to the genesis version,and the level is impossible in LemEdit 2 I guess (due to fall distance)

Offline ccexplore

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Re: CustLemm Level List Game
« Reply #1671 on: January 16, 2006, 10:48:08 AM »
Quote from: Leviathan link=1114567084/1665#1670 date=1137407752
Level 5 contains a major flaw compared to the genesis version,and the level is impossible in LemEdit 2 I guess (due to fall distance)
I thought Genesis lemmings use the same standard fall distance as CustLem2, so unless the problem is part of the "major flaw", you should survive the same falls as you would on the Genesis.  (I haven't looked at the level.)

Leviathan

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Re: CustLemm Level List Game
« Reply #1672 on: January 16, 2006, 10:51:54 AM »
Quote from: ccexplore (not logged in)(Guest) link=1114567084/1665#1671 date=1137408488
Quote from: Leviathan link=1114567084/1665#1670 date=1137407752
Level 5 contains a major flaw compared to the genesis version,and the level is impossible in LemEdit 2 I guess (due to fall distance)
I thought Genesis lemmings use the same standard fall distance as CustLem2, so unless the problem is part of the "major flaw", you should survive the same falls as you would on the Genesis. &#A0;(I haven't looked at the level.)

The thing is that level 5 is possible in CustLem but I think the same route isn't possible in Genesis and Custlem2...I'll check it out right now :)

EDIT: I looked in Genesis and the backroute is impossible,not due to fall distance but due to a faulty trigger area of a trap.

JM

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Re: CustLemm Level List Game
« Reply #1673 on: January 16, 2006, 11:06:27 AM »
Level 5 sure has a fault but it's able to be passed. Who's doing it?

tseug

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Re: CustLemm Level List Game
« Reply #1674 on: January 16, 2006, 06:31:52 PM »
Quote from: Leviathan link=1114567084/1665#1670 date=1137407752
If you're up for a small challenge,try level 7 with 100% :)
If I remember correctly the only levels that aren't 100%able are 4 and 8. One is lost in level 4, 6 (5 might be possible) are lost in level 8.

EDIT: lose 5 probably isn't possible in level 8.

Offline Proxima

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Re: CustLemm Level List Game
« Reply #1675 on: January 16, 2006, 07:05:26 PM »
How the hell can you only lose one on level 4?  :-/

Offline ccexplore

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Re: CustLemm Level List Game
« Reply #1676 on: January 16, 2006, 07:58:14 PM »
Quote from: Leviathan link=1114567084/1665#1672 date=1137408714
The thing is that level 5 is possible in CustLem but I think the same route isn't possible in Genesis and Custlem2...I'll check it out right now :)
Oh ok. earlier you made it sound like the route works in Genesis but not Custlem2.

Offline Shvegait

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Re: CustLemm Level List Game
« Reply #1677 on: January 16, 2006, 08:12:57 PM »
Quote from: Ahribar link=1114567084/1665#1675 date=1137438326
How the hell can you only lose one on level 4?  :-/

Remember, you have 30 builders...

JM

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Re: CustLemm Level List Game
« Reply #1678 on: January 16, 2006, 08:19:34 PM »
Who else has passed Level 5?

You know when the lemmings are reaching the shredder trap? Before they walk onto the step you can start bashing and they will fall to the ground and land safely. I've passed all other levels.

Offline ccexplore

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Re: CustLemm Level List Game
« Reply #1679 on: January 16, 2006, 08:47:01 PM »
Quote from: Ahribar link=1114567084/1665#1675 date=1137438326
How the hell can you only lose one on level 4? &#C2;&#A0;:-/
See the horizontal platforms above the trapdoor and below the exit?  I believe it's just thin enough (5 pixels) that if you build right up to it, the lemmings can walk up and thru the platform.