Author Topic: CustLemm Level List Game  (Read 256350 times)

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JM

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Re: CustLemm Level List Game
« Reply #1620 on: January 07, 2006, 03:30:39 PM »
Quote from: Leviathan link=1114567084/1605#1619 date=1136644856
Good: Nice setup of the rope traps (it's my favourite trap)

It's one of my favourite traps aswell. Another one of my favourite traps is the demoleculariser from the crystal set. Another good piece of information about Level 3 is that you need to figure out how to pass the rope traps without using builders. Pretty cool level could do with some more scenery though. I'm hoping to review Level 5. Somebody else could probably do Level 4 if possible.

Hubbart's levelpaks look really great. The design of each level is always interesting. This is probably their best pack. Dragonslover,Tumble Weed,Insane Steve and Lemeri have also made levels with such interesting designs. I'm sure I had a few interesting designs in my levelpaks.

Leviathan

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Re: CustLemm Level List Game
« Reply #1621 on: January 07, 2006, 04:10:02 PM »
I've beaten all levels from this pack now,level 6 wasn't that hard after all :)
Level 4 was the most difficult one in the pack for me.

JM

  • Guest
Re: CustLemm Level List Game
« Reply #1622 on: January 07, 2006, 07:19:29 PM »
Not bad then  :)

Jazzem

  • Guest
Re: CustLemm Level List Game
« Reply #1623 on: January 08, 2006, 12:16:52 PM »

Hubbart3 - Level 4: Misty Mountain Hop
 
Number of Lemmings: 80
Save: 100%
Release Rate: 1
Time: 1 minute
Skills: 10 climbers,10 floaters, 2 blockers, 3 builder, 1 basher, 2 miners
 
Good: A challenging level with a time limit you can't be reckless with. The hidden trap has been implemented well too, and those who use strategy will know it's position before they've even encountered it. And for what little there is of it, the scenery is excellent and tiled very well.
 
Bad: It can be very frustrating to pull off, especially with the horrible time limit (I saved 97% on my last but one attempt!). It's also a little bland aeshetically, and could do with a little bit of decoration towards the left/right sides.

EDIT: Blimey, level 5 was rather easy.

JM

  • Guest
Re: CustLemm Level List Game
« Reply #1624 on: January 08, 2006, 01:18:11 PM »

Hubbart3 - Level 5: As cold as ice?

Number of Lemmings: 20
Save: 20/20
Release Rate: 1
Time: 2 minutes
Skills: 10 climbers,10 floaters,10 bombers,10 blockers,12 builders,2 bashers,1 miner

Good: Nice scenery,title matches with the design of the level

Bad: Most of the skills are not needed to complete the level,well placing that builder can be fairly annoying,this level should have been before level 4

Jazzem

  • Guest
Re: CustLemm Level List Game
« Reply #1625 on: January 08, 2006, 01:32:06 PM »
Useless skills aren't necessarily bad, they can help to make the level more difficult (although obviously they shouldn't be the only thing used to make a challenge);

JM

  • Guest
Re: CustLemm Level List Game
« Reply #1626 on: January 08, 2006, 06:41:57 PM »
Level 5 was too simple.

Jazzem

  • Guest
Re: CustLemm Level List Game
« Reply #1627 on: January 08, 2006, 09:22:52 PM »
Yeah, would've been better as an earlier level.

Anyone done level 6? I've come close, but I've always run out of builders when I've needed them...

JM

  • Guest
Re: CustLemm Level List Game
« Reply #1628 on: January 08, 2006, 11:35:19 PM »
I passed Level 6 but I don't want to review 2 levels in a row. It took me ages to find the right route out the level. I kept going in the center of the area to get to the exit but instead I went under and did it. Level 7 and Level 8 have been bugging me for a while but I almost did Level 10 and I lost.

MC Marshy

  • Guest
Re: CustLemm Level List Game
« Reply #1629 on: January 10, 2006, 09:51:14 AM »
Anyone thought about doing one of my packs next?

JM

  • Guest
Re: CustLemm Level List Game
« Reply #1630 on: January 10, 2006, 09:32:55 PM »
Yeah sure thing. Haven't got the screenshots yet but hopefully Shvegait will get them. I wouldn't mind doing your 1st or your 2nd levelpak.

Is anybody going to review Level 6 or am I just going to get ignored?

Jazzem

  • Guest
Re: CustLemm Level List Game
« Reply #1631 on: January 10, 2006, 10:37:56 PM »
I am sorry JM, I've tried all I can with level 6 but I'm still failing :(

I need to strengthen my strategy, I'm not thinking ahead as much as I should be.

Leviathan

  • Guest
Re: CustLemm Level List Game
« Reply #1632 on: January 10, 2006, 11:20:55 PM »

Hubbart3 - Level 6: A funny grid

Number of Lemmings: 80
Save: 100%
Release Rate: 1
Time: 2 minutes
Skills: 6 builders,5 bashers,1 miner and 1 digger.

Good: Nice looking level,challenging and the title suits the level.

Bad: Too many annoying terrain traps (especially those near the exit).


Maybe a hint I can give you Jazzem: don't try to get higher up,I solved it by building from the bottom right pixel in the middle to the section at the exit.If build properly the lemmings should be able to pass a gap in the grid somewhere near the exit.To reach the exit just build into it.

Offline ccexplore

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Re: CustLemm Level List Game
« Reply #1633 on: January 11, 2006, 03:52:47 AM »
Quote from: Leviathan link=1114567084/1620#1632 date=1136935255
Number of Lemmings: 80
Save: 100%
Release Rate: 1
Time: 2 minutes
Skills: 6 builders,5 bashers,1 miner and 1 digger.
100%?  Not having looked at the level for real, from the screenshot, I find it hard to believe that every lemming out of the highest entrance can be saved? :-?

Leviathan

  • Guest
Re: CustLemm Level List Game
« Reply #1634 on: January 11, 2006, 05:54:17 AM »
Quote from: ccexplore (not logged in)(Guest) link=1114567084/1620#1633 date=1136951567
Quote from: Leviathan link=1114567084/1620#1632 date=1136935255
Number of Lemmings: 80
Save: 100%
Release Rate: 1
Time: 2 minutes
Skills: 6 builders,5 bashers,1 miner and 1 digger.
100%? &#A0;Not having looked at the level for real, from the screenshot, I find it hard to believe that every lemming out of the highest entrance can be saved? :-?

There's hidden terrain inside the top of the lowest entrance :)