Author Topic: CustLemm Level List Game  (Read 256310 times)

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Offline Proxima

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Re: CustLemm Level List Game
« Reply #855 on: October 10, 2005, 06:50:24 PM »
Steaver ripped it off Insane Steve, as he pointed out here.

JM

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Re: CustLemm Level List Game
« Reply #856 on: October 10, 2005, 06:52:16 PM »
He certainly did.

Offline Shvegait

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Re: CustLemm Level List Game
« Reply #857 on: October 10, 2005, 07:58:55 PM »
If you're stuck on Level 5, I suggest looking carefully at the title.



ISteve09 - Level 5: The Razor's Edge (Part 3)
   
10 Lems
70% to save  
RR: 50
Time: 3 minutes
Skills: 10 climbers, 1 floater, 1 blocker, 5 builders

Good: Cool trick involved, extending on the previous Razor's Edge levels.

Bad: It felt just a little bit too contrived. (Or... the title gave too much away, for me.)

JM

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Re: CustLemm Level List Game
« Reply #858 on: October 10, 2005, 08:08:55 PM »
I saved 80% on Level 5



Isteve09 - Level 6: NO MAS!

Number of Lemmings: 5
To be saved: 5
RR: 1
Time: 3 minutes
Skills: All with 5 but builder and digger

Good: You have to figure out how to reach the exit without using builders, the "NO MAS" text makes the level look cool

Bad: The fire trap placed on the right is nothing to do with the puzzle,the "NO MAS" text is irrelevant to the level

Offline Shvegait

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Re: CustLemm Level List Game
« Reply #859 on: October 10, 2005, 08:21:11 PM »
Quote from: JM  link=1114567084/855#858 date=1128974935
I saved 80% on Level 5


How did you save 80%? (Wingdings I guess) I'm thinking that it may be a backroute.

Offline Proxima

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Re: CustLemm Level List Game
« Reply #860 on: October 10, 2005, 08:21:12 PM »
Quote
Bad: The fire trap placed on the right is nothing to do with the puzzle

Yeah, but think how dull the level would look without it.

Offline Shvegait

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Re: CustLemm Level List Game
« Reply #861 on: October 10, 2005, 08:22:03 PM »
Yeah. you could argue the "No m&#E1;s" text is irrelevant to the level also... But it makes it cooler :P

JM

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Re: CustLemm Level List Game
« Reply #862 on: October 10, 2005, 08:22:41 PM »
It certainly does. What does No mas mean?

Conway

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Re: CustLemm Level List Game
« Reply #863 on: October 10, 2005, 08:58:08 PM »
Even thought it's a ripoff, I actually prefer Stever's version of NO MAS. It makes you save the crowd without making them all climbers and the time limit is a lot tighter.

Offline ccexplore

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Re: CustLemm Level List Game
« Reply #864 on: October 10, 2005, 09:23:51 PM »
No mas means "no more" in Spanish, I believe.  (Although I can't help but wonder if this is really grammatically correct Spanish or just a word-by-word "translation" of an English phrase.)

JM

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Re: CustLemm Level List Game
« Reply #865 on: October 10, 2005, 09:29:39 PM »
thanks ccexplore. I don't know a lot of spanish but I'm sure Insane Steve knows some. He also made A JUGAR! which means "to play" in spanish. Hmm that's all the spanish I could find in his levels. So who's passed Level 7?

Offline chaos_defrost

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Re: CustLemm Level List Game
« Reply #866 on: October 10, 2005, 09:40:23 PM »
A jugar! is Spanish for "Let's play" -- a idiomatic way to say "Let's [verb]!" in Spanish is to place "a" in front of the infinitive (ending in ar, er, or ir) form of a verb.

No mas is "no mas" -- No more, so to speak. As for Steaver's Impossible Room, I think I remember an MSN conversation a while back (years ago) where Steaver asked something about refining and remaking a level of mine in Cheapo... and looking back at it, I suppose that was it. Steaver always had a strange problem with giving other people credit for levels, if I remember right. Although that thread seems to be more proof of the "drop the lemming through the one pixel floor in Cheapo" glitch. I remember showing him the level, and he went and made almost the exact same level for the Cheap Challenge.

Anyways, I see where the 100% in Undermined comes from -- my solution doesn't allow any miners to stop themselves, so a few of them go through the brick and die. Thanks to Conway and JM for their response.

80% on Razor's Edge 3 seerms even less feasible... I know you can do it with 6 builders... but not 5 though. Maybe something could be done with my solution to refine it? I don't know.
"こんなげーむにまじになっちゃってどうするの"

~"Beat" Takeshi Kitano

Conway

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Re: CustLemm Level List Game
« Reply #867 on: October 10, 2005, 09:50:24 PM »
Out of curiosity, does Razor's Edge 3 use the 'push lemmings through wall with blocker' trick?

JM

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Re: CustLemm Level List Game
« Reply #868 on: October 10, 2005, 09:59:48 PM »
It doesn't use that trick. There's another trick for when you make a lemming a climber he can climb up the wall and without falling he just grabs onto the platform.

Offline ccexplore

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Re: CustLemm Level List Game
« Reply #869 on: October 10, 2005, 11:01:54 PM »
Quote from: Insane Steve  link=1114567084/855#866 date=1128980423
80% on Razor's Edge 3 seerms even less feasible... I know you can do it with 6 builders... but not 5 though. Maybe something could be done with my solution to refine it? I don't know.

I have to play the level to see, but I would not rule it out as impossible at this point (ie. I think it could work), let's just say that.  I'll test it out when I'm off from work.

A warning though:  don't lie about solving a level that you didn't solve.  I know enough about the game to be 99.999% sure what will work and what doesn't, especially if you explain your solution to me.  Of course, I do trust everyone at this point, and I'm confident we'll never need to worry about this ever. ;)