Author Topic: CustLemm Level List Game  (Read 256322 times)

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JM

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Re: CustLemm Level List Game
« Reply #600 on: September 19, 2005, 09:41:30 PM »
The level design is good but I found it annoying timing the bombers. I found one of the exits impossible to reach.



Twbestof - Level 10: And out come the bashers...

Number of Lemmings: 20
To be saved: 95%
Release Rate: 1
Time: 2 minutes
Skills: 20 Bashers

Good: Level Design and solution
Bad: Time limit annoying

Offline Timballisto

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Re: CustLemm Level List Game
« Reply #601 on: September 19, 2005, 11:21:19 PM »
Can we do one of my packs next?

Leviathan

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Re: CustLemm Level List Game
« Reply #602 on: September 20, 2005, 09:05:52 AM »
Very well :)
Which do you prefer?

Offline Timballisto

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Re: CustLemm Level List Game
« Reply #603 on: September 20, 2005, 09:25:22 AM »
um.....

hm

I'll take pack 4

JM

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Re: CustLemm Level List Game
« Reply #604 on: September 20, 2005, 10:06:40 AM »
Okay I agree with Pack 4. The pack has no bugs now I've put the terrain sets correct.

Offline Shvegait

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Re: CustLemm Level List Game
« Reply #605 on: September 20, 2005, 03:35:12 PM »
Just a reminder to anyone who wants to play his 4th pack, you will need his special VGASPEC0.DAT for Level 6. And if you have the original levels, you'll need to add 5 to the number of the graphics sets. It would probably just be convenient to have a fixed-for-CustLemm version hosted though.

JM

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Re: CustLemm Level List Game
« Reply #606 on: September 20, 2005, 04:50:51 PM »
I have the the version of Pack 4 with all the graphics correct. If anybody wants it just e-mail me at thetransplants2@hotmail.com

Conway

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Re: CustLemm Level List Game
« Reply #607 on: September 20, 2005, 05:48:02 PM »
Here's the fixed version.

>Download!<

JM

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Re: CustLemm Level List Game
« Reply #608 on: September 20, 2005, 06:05:05 PM »


Timb04 - Level 1: QUICK EVACUATION PROCEDURE 57...

Number of Lemmings: 80
To be saved: 80
Release Rate: 0
Time: 2 minutes
Skills: 40 climbers, 1 builder, 15 bashers, 1 digger

Good: Lot's of scenery,fun level and title suits the level

Bad: You can use less than 15 bashers to complete the level

Offline Timballisto

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Re: CustLemm Level List Game
« Reply #609 on: September 20, 2005, 07:05:25 PM »
You can?  Did you find a backroute or something or did you just not use all of the bashers when you used them for what they were supposed to do?

Jazzem

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Re: CustLemm Level List Game
« Reply #610 on: September 20, 2005, 07:07:04 PM »
Yay! Completed level 2! I'll edit with a review shortly.

EDIT



Timb04 - Level 2: I think we forget something...

Number of Lemmings: 3
To be saved: 3
Release Rate: 99
Time: 4 minutes
Skills: 20 builders, 1 basher

Good: A challenging level with a clever solution.

Bad: Waiting for the builder at the bottom gets a little tedious, and it does seem easier then the level before it.

Offline Timballisto

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Re: CustLemm Level List Game
« Reply #611 on: September 20, 2005, 07:16:02 PM »
Did it take you long to beat?  I'd imagine the answer is no as the vast majority of my levels seem to lack the element of difficulty.

Offline ccexplore

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Re: CustLemm Level List Game
« Reply #612 on: September 20, 2005, 07:24:21 PM »
Quote from: Timballisto  link=1114567084/600#609 date=1127243125
You can? &#A0;Did you find a backroute or something or did you just not use all of the bashers when you used them for what they were supposed to do?

I imagine the latter.  I don't have the means right now to test your level.  Ultimately I guess it's a matter of what the initial RR is, since JM's review listed it incorrectly as "0".

JM

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Re: CustLemm Level List Game
« Reply #613 on: September 20, 2005, 07:34:01 PM »
When I played the level it said the release rate was 0.

Offline ccexplore

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Re: CustLemm Level List Game
« Reply #614 on: September 20, 2005, 07:36:57 PM »
Quote from: JM  link=1114567084/600#613 date=1127244841
When I played the level it said the release rate was 0.

Really?  Oh well, sorry.

I thought LemEdit doesn't let you set the initial RR lower than 1.  Interesting.