Author Topic: CustLemm Level List Game  (Read 256357 times)

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Offline Shvegait

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Re: CustLemm Level List Game
« Reply #585 on: September 17, 2005, 11:33:50 PM »

Offline Shvegait

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Re: CustLemm Level List Game
« Reply #586 on: September 17, 2005, 11:34:46 PM »
Quote from: JM  link=1114567084/570#582 date=1126990710
Good level. I love it. Has anybody been able to pass Level 9?


I haven't yet. The most I've managed to save so far is 45%. TW sure likes these tight time limits!


Quote from: Jazzem  link=1114567084/585#586 date=1127000915
Okay, thanks. So I should post my pak there when I'm done with it?


Yep :)

Quote
Also, how do you take the pictures in DOSbox? You can only see a partial view of each level.


Take several screenshots, and link them together in a program like Paint. Don't worry though, if you want screenshots for your levels when they're done I'm more than willing to take them (only takes me a few minutes).

Jazzem

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Re: CustLemm Level List Game
« Reply #587 on: September 17, 2005, 11:46:03 PM »
Thanks. And don't worry, I'm sure I won't be perplexed by MS Paint ;P

Jazzem

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Re: CustLemm Level List Game
« Reply #588 on: September 17, 2005, 11:48:35 PM »
Okay, thanks. So I should post my pak there when I'm done with it?

Also, how do you take the pictures in DOSbox? You can only see a partial view of each level.

JM

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Re: CustLemm Level List Game
« Reply #589 on: September 18, 2005, 12:15:36 AM »
I see there's more screenshots of Garjen's levels on your site Shvegait. His levels rock!

tumble_weed

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Re: CustLemm Level List Game
« Reply #590 on: September 18, 2005, 07:48:41 AM »
yep! Timing is important, a classic example of this is my essay due tomorrow, most likely this essay will get finished 5 minutes before it's due :P. Actually I just like levels with tight timing, it seems to add an extra dimension to the level and makes the player think a little harder.

And also I'd prefer if you pretended that the traps worked where they should in Level 8, I guess I'll have to make a revised version of my best of pack.

Online Proxima

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Re: CustLemm Level List Game
« Reply #591 on: September 18, 2005, 10:30:32 AM »
Quote from: tumble_weed  link=1114567084/585#590 date=1127029721
Actually I just like levels with tight timing, it seems to add an extra dimension to the level and makes the player think a little harder.

Heh; I sense a kindred spirit. I too love levels with tight timing; although I almost always use a whole number of minutes or a half-minute, I love the feeling of seeing the last couple of lemmings just able to squeeze in before the timer runs out. I have quite a few levels like that.

JM

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Re: CustLemm Level List Game
« Reply #592 on: September 18, 2005, 10:45:02 AM »
Some of my levels are like that aswell. Well My 16th pack is my most challenging pack. I haven't passed Level 9 yet it seems too difficult. If anyone has passed it I would like them to PM me the solution please :D

Jazzem

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Re: CustLemm Level List Game
« Reply #593 on: September 18, 2005, 10:47:36 AM »
I've just started the pak, Sculpture maze was a great little level, and even when I knew the solution I still had to rush through the level, same with the second one.

But I'm stuck on Miner threat :-[. i know the solution, it's just tricky to pull off!

JM

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Re: CustLemm Level List Game
« Reply #594 on: September 18, 2005, 01:54:27 PM »
I keep losing on Are you Burning?  :'(

Is anybody able to review it?

tumble_weed

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Re: CustLemm Level List Game
« Reply #595 on: September 18, 2005, 02:07:45 PM »
um I could...

but maybe that's not a good idea...well anyway just keep trying, everything in that level has to do with timing, and yes it is possible...

Offline Shvegait

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Re: CustLemm Level List Game
« Reply #596 on: September 18, 2005, 02:20:09 PM »
I'll get it soon enough... But I can't try right now, maybe later today.

Conway

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Re: CustLemm Level List Game
« Reply #597 on: September 18, 2005, 05:30:08 PM »
I've just passed level 8 without exploiting the fire bug in part D.  B)

 I used 2 blockers, 1 builder and 1 miner in A,
 1 builder in B,
 2 floaters in C
 and 2 bombers, 2 bashers, 1 miner and 2 diggers in D.

 Saved: 71% with about 2 seconds left.

 Cool level! On to level 9 . . .

JM

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Re: CustLemm Level List Game
« Reply #598 on: September 18, 2005, 06:35:29 PM »
Well Done Conway I am proud of you.

Offline geoo

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Re: CustLemm Level List Game
« Reply #599 on: September 19, 2005, 06:02:20 PM »


TWBestOf - Level 9: Are you burning?

Number of Lemmings: 40
To be saved: 50%
Release Rate: 50
Time: 1 minute
Skills: 5 bombers, 2 builders

Good: Level is small but filled with a lot of terrain and fire which makes it look fiery. Tight time limit, quite high amount of lemmings to save for this situation (although I got 55%); bomber placement is not too obvious.
Bad: Pixel precise bomber timing is quite annoying, expecially at the beginning when you don't exactly know where to place them.