Bad: Trying to reach the exit can be annoying
Can I ask what your solution is? (Please put it in Wingdings or something just in case
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There is one backroute that involves bypassing the shredders by actually going between them, but I haven't found a clean way to fix this solution in CustLemm. In the Cheapo version, I just put two shredders on top of each other (one upside-down), and it eliminates this problem. However, the region of death in the Lemmings shredders is around the middle, so an upside-down one doesn't help much. And I kind of don't want the level looking too sloppy
There *may* be a builder-stretching backroute. To be honest, I haven't done very extensive testing on this level. I completely changed the solution a few months ago, when I ported it to Cheapo (the original level was easier in some ways, but less interesting), so there may be backroutes that I haven't forseen...
Ohh, yeah. Before I forget... One of the remaining levels in this pack requires a Lemmings/CustLemm-only glitch. I won't say which, but it should be obvious enough...
Whoops!
Yeah, it's 5 Climbers. JM, stop messing up the skill section