Author Topic: CustLemm Level List Game  (Read 256331 times)

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guest

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Re: CustLemm Level List Game
« Reply #270 on: August 10, 2005, 07:56:28 PM »
Quote from: Shvegait  link=1114567084/255#269 date=1123699537
I managed Greenpiece using ALL 90 builders (saved about 30%). Of course it can be done with less, but it was my first try and it took a little to figure out exactly how high the steel ground went up and such. I'll review it when we get there.

It's the only LemEdit level I've played that actually needs more than 10 minutes (I used about 15 or so).

I haven't passed the Menacing remake though, and I don't really feel like it :P so somebody else ought to review it.


You have enough patience for Greenpiece but not the Menacing remake?

Quote from: Leviathan  link=1114567084/255#266 date=1123675319
I still haven't figured out on how you finish the level without the miner glitch :)


Set the release rate to 99. Make the last lemming on the top mine (second to last might work, but I haven't tried). Right before he hits the ground, make him a floater. Make him build as close as possible to the barrel (but also far enough away so the other lemmings can get over). When he is right next to the thing in the middle, make him bash.

Offline Shvegait

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Re: CustLemm Level List Game
« Reply #271 on: August 10, 2005, 08:20:37 PM »
Quote
You have enough patience for Greenpiece but not the Menacing remake?


I usually give each level at least one try. If I didn't pass Greenpiece on my first, I wouldn't have played through it again, I'm sure!

JM

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Re: CustLemm Level List Game
« Reply #272 on: August 10, 2005, 08:43:53 PM »
How about I review the Menacing Remake but somebody else can review the next level.


Levpak1 - Level 4: VERY MENACING!!!!!!

80 Lems
100% to save
RR: 50
Time: 4 minutes
Skills: 1 climber,19 builders,2 bashers and 1 digger

Good: Nicely designed,Traps put in good places,good use of the crystal graphics

Bad: Not enough bashers

Offline Shvegait

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Re: CustLemm Level List Game
« Reply #273 on: August 10, 2005, 09:19:36 PM »
Quote
Bad: Not enough bashers


Surely the level is designed to be challenging. You're supposed to think about how to do the level without many bashers...




Levpak1 - Level 5: Dolly Dimple,not that simple
   
80 Lems  
100% to save  
RR: 99
Time: 4 minutes
Skills: 1 climber, 3 builders, 2 diggers

Good: Forces a specific solution of Dolly Dimple using the minimum amount of tools necessary.

Bad: Well, I don't know. It's not *that* difficult. :P

JM

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Re: CustLemm Level List Game
« Reply #274 on: August 10, 2005, 09:46:49 PM »
I don't know whats bad about Level 5 either. But its got a good number of skills to be used to complete the level.

the guest

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Re: CustLemm Level List Game
« Reply #275 on: August 10, 2005, 09:55:29 PM »
Quote from: JM  link=1114567084/270#272 date=1123706633
good use of the crystal graphics

A rather ironic comment, considering that there's hardly a trace of any crystal graphics in the level.  ;) Unless I miss a hidden trap or something.  (And the entrance and exit don't really count, since it could've just as well came from the "Columns" set.)

the guest

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Re: CustLemm Level List Game
« Reply #276 on: August 10, 2005, 11:09:18 PM »
Quote from: guest  link=1114567084/270#277 date=1123715798
If you open the Menacing remake in lemedit, you will see that the entrance, exit, and trap are all from the crystal graphics set.

I know about that, I was just striked by how little evidence of the crystal set can actually be seen in the screenshot.  So it was kinda funny that JM mentioned it, that's all.  ;)

JM

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Re: CustLemm Level List Game
« Reply #277 on: August 10, 2005, 11:14:24 PM »
I played on the level and when I bashed one of the obstacles I spotted a demoleculariser and it started killing my lemmings. The Menacing level would look good if it used the objects from the hell set. The objects in the Menacing remake obviously came from the crystal set.

guest

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Re: CustLemm Level List Game
« Reply #278 on: August 10, 2005, 11:16:38 PM »
If you open the Menacing remake in lemedit, you will see that the entrance, exit, and trap are all from the crystal graphics set.

JM

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Re: CustLemm Level List Game
« Reply #279 on: August 10, 2005, 11:19:07 PM »
I noticed that.

guest

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Re: CustLemm Level List Game
« Reply #280 on: August 11, 2005, 05:22:09 AM »
Has anyone done level 6? It is possibly a little too annoying for me...I'll give it a shot.

Leviathan

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Re: CustLemm Level List Game
« Reply #281 on: August 11, 2005, 10:20:23 AM »
I was forced to use crystal set because the demolecularizer was the best looking trap of all to put there,I guess that's what JM meant by good use of the crystal graphics :)

If I recall correctly,only putting objects works with the extended graphics sets...I remember trying to put a block of steel somewhere and it didn't show up in the level when playing it...

As for there are too less bashers in the menacing remake...the second basher just must be placed perfect in order to bash trough the snake...and for the bones beyond,you don't need a basher :)

I'm already halfway trough making a second pack...and I'll make a "need any help from above part 2" to remove the backroute mentioned above :)

One of my finished levels is one I'm very proud of...it's called "Ventral Maintenance" and it uses the crystal set...which is one of my favourite sets :)

JM

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Re: CustLemm Level List Game
« Reply #282 on: August 11, 2005, 11:23:16 AM »
The Crystal set is one of my favourite sets too. I'll see if I can pass level 6 on your first pack.

JM

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Re: CustLemm Level List Game
« Reply #283 on: August 11, 2005, 07:55:19 PM »
I will review Level 6.



Levipak1 - Level 6: We may not fall down

Number of Lemmings: 80
100% to be saved
RR: 70
Time: 2 minutes
Skills: 40 Builders,1 Basher

Good: Challenging and Tricky,Good Time Limit to complete level

Bad: The RR could be set higher

JM

  • Guest
Re: CustLemm Level List Game
« Reply #284 on: August 12, 2005, 05:17:35 PM »
Who's doing the next level then?