Well, I've been on a solving frenzy the last few days with the contest levels. I've taken a look at the R3 levels and was able to solve all of them, and they're probably all backroutes except for mantha16's level. So, find my replays for the R3 levels attached. Again, I pre-tested Icho's R3 level, and so my feedback/replay for his level is omitted.
This is likely a backroute, considering I used the simple blocker to hold back the crowd and I don't use the climber. So, might I had been successful in backrouting all 3 of your contest levels?
I honestly thought this was going to be another level of yours that I wouldn't be able to solve, but nope, I was able to. Before, I kept shimmying from the bottom and no matter what I wouldn't be able to get high enough to get over the top and mine to the exit and the crowd out due to running out of jumpers/stoners/stackers/shimmiers. Once I realized that I could stone under the entrance, then it was smooth sailing from there. I do have some miners leftover, as well as a platformer and stoner leftover, so backroute?
Wow, this is a really nice looking level!
A not too difficult contest level of yours for once. Not that I mind difficult levels, I love the challenges they pose. Also, didn't you say you don't like zombie levels? Maybe I'm just remembering wrong.
First off, your level looks awesome, Nessy!
This is the very first level of yours that I have ever played and solved. Until this contest, I have only played Icho's, namida's, and strato's levels from playing United, Lemmings Plus Alpha, and Lemmicks/Paralems/Pit Lems, respectively. Don't worry, I have plans to take on both your Lemmings Destination and Lemmings Migration packs soon.
Anyway, this is a great level that turned out to be quite difficult, although I might had backrouted it. I don't use the teleporter near the right entrance, and I simply left the RR at 1 the entire time so that the teleporter never overflows. I even managed to save 1 over the requirement.
Before this solution I came up with, I tried several other things that I couldn't get to work. In particular, mining from over the top which is just too high to get the right crowd up, and plus even if I was successful then I wouldn't use the teleporters at all. Also, I got to say that I didn't realize that was empty air where the eyes and mouth were, so I was taken by surprise when the miner stopped.
Note: also Kaywhyn you should try designing levels sometime, it kind of fun. Also fun to see peoples replays on your designed levels(even when you have to backroute fix them).
Yes, as I have mentioned I will definitely get into level designing, just not this contest. The next one for sure. Also, I would urge you to take the time to play and solve these levels yourself. It's how one gets better at level solving. Think about how unfair it is for those who actually put in the time to play and solve the levels while you download the replays, watch them, and then attempt to imitate what you see. The biggest problem I've seen with this is that it tends to make the player one-sided and think the replay is the only solution to the level when in fact there might be multiple solutions. I'm sure level designing is hard work, but level solving can be just as time consuming. That's why I only watch after I solve the level myself first just to compare my solution to other players.
@Kaywhyn
You totally backrouted both of my level
Neolemtris : As you might guess, Jumpers and a shimmier is not for delaying purpose. Increasing RR will block that.
Horenet flight : Same here. shimmier is not for delaying purpose. A fencer is now a pick-up skill
That's me all right. I'm apparently the backroute king
Rule3_03 Ichotolot's Temple Of Escher
Let's see if someone manages to save even more skills!
Here's the solution that save 5 skills
I really love the music. It sounds calm and mysterious, well fitting with the level.
You are amazing, Armani!
You managed to save way more than both Icho and me. At first, I thought you were the one Icho was referring to in his post who saved two skills, but I'm guessing it might be josh. Not only are you definitely one of the best solvers, you're also a great level designer to boot!
Thus, I have now seen all of the contest levels and I was able to save all of the R2 and R3 levels. Now I just need to go back and solve the 3 R1 levels I wasn't able to, as well as resolve both of Armani's R1 and R2 levels, as well as Dullstar's R1 and ericderkovits' R1 level. And of course, any other R2 and R3 levels I might had backrouted in the meantime.
Overall, excellent work to all the contest entrants!
I honestly thought I be able to breeze through all these levels very quickly. Nope, I was very wrong! Most of them turned out to be quite difficult even for someone like me who recently solved all of United but still need to go back and resolve the remaining 6 backroute patched levels in that pack. However, I still enjoyed the levels of those who I played for the very first time. Come to think of it, I think all of you I played levels by for the very first time, with the exception of Icho, of course. Once again, let me emphasize that you managing to stump even me is not necessarily a bad thing. Quite the contrary, as I love a good challenge, and I felt these contest levels challenged me enough appropriately to really make me think. In the end, I found it quite satisfying when the solution finally came to me and clicked and I was able to solve them!
Anyway, here's hoping I'll be able to solve the 3 R1 levels I haven't been able to yet, as well as being able to resolve the newest versions of some R1 and R2 levels. Also, I can't wait to see other solutions to Icho's R2 level from any/all of you if you're able to solve it. I admit that when I pre-tested it that it looks and feels overwhelming, but honestly it's more tricky than difficult. And of course, I'm looking forward to other R1/R2/R3 solutions.