Here are my levels "Cyberlems 2555 - Part 1" , and "Cyberlems 2555 - Part 2" .
In "Cyberlems 2555 - Part 1" , you will be able to research, most of the key skill assignments, that you will need in order to solve Part 2.
Both levels contain, several visual hints on their terrain, that will help you to properly find, the correct skill assigments, that you will need , in order to solve both levels.
Here are some instructions, of how to use these properly markers:
There are small orthogonal shapes in yellow colour, that hint the exact position. of the builders. You need to place the builders stair in such a position , that it will cover exactly all the yellow pixels.
Also in the two checkerboard squares on the bottom part of , the level , there are two orthogonal (right-angled) triangles in yellow colour, that will help you ensure , that the exact height, of the miner tunnels , that you have found is the correct one. If your miner's tunnels are correct, the miners will remove all the pixels above the hypotenuse angles , of these triangles, but none of the yellow pixels of the triangles.
The levels also, contain , several other changes on their terrain , that makes them , a bit easier, compared to the original version.
I have also attached the replay of the solutions, of both of the levels.
Link for the music track , both of the levels:
https://modarchive.org/index.php?request=view_by_moduleid&query=137852For the music track , create a folder , called "Turrican projects" in your music folder , and put the music track inside that folder.
I have upladed also the version 1.01 , of the original "Cyberlems 2555". It contains, several of the Qol improvements of "Cyberlems 2555 - Part 2" .
I have uploaded also, the version 1.03 of "Chocolate Rush" (it has now , a time limit), and the version 1.01 - "A Place Lost In the Aether" (it contains a small terrain change).
Link for "Chocolate Rush" :
https://www.lemmingsforums.net/index.php?topic=4734.msg95824#msg95824EDIT : I have uploaded the versions 1.02 of the levels.
The new versions contain several modifications , that allows them to maintain their original look , if you have the new version , of the styles by Ryemanni installed (which has replaced several of the tiles, the level used , with newer versions of these) .
In order for the level to work , you will need to put in your styles folder , the new version of the ''turrican_special'' tileset , that is also included in this post ( and it got updated with the needed tiles , with permission from Ryemanni ) .
Here is how the levels look :
Cyberlems 2555 - Part 1
Cyberlems 2555 - Part 2