Author Topic: Lemmix new database  (Read 11136 times)

0 Members and 1 Guest are viewing this topic.

Offline EricLang

  • Posts: 464
    • View Profile
Re: Lemmix new database
« Reply #30 on: December 09, 2012, 11:07:37 PM »
The next version of Lemmix (have some patience:)) will support more terrain and structures.

Offline Luis

  • Posts: 447
    • View Profile
Re: Lemmix new database
« Reply #31 on: December 10, 2012, 04:51:53 AM »
I could wait, since the nine remaining levels doesn't have too many terrains and nets with holes that requires erasers. The level is finished, but the terrains that were just there for decoration couldn't make it.
Mr. Lemmings PSP user.

Offline EricLang

  • Posts: 464
    • View Profile
Re: Lemmix new database
« Reply #32 on: January 03, 2013, 02:56:59 PM »
Ok, a first version of the database is ready.
Now, when watching the attached picture (treeview + inspector), what would be the best userfriendly way to edit all metadata?
Any good ideas?

Offline EricLang

  • Posts: 464
    • View Profile
Re: Lemmix new database
« Reply #33 on: January 27, 2013, 08:27:09 PM »
database working. mixed terrain possible :)

Offline Simon

  • Administrator
  • Posts: 3897
    • View Profile
    • Lix
Re: Lemmix new database
« Reply #34 on: January 28, 2013, 02:04:02 AM »
To make up for our usual lack of forum replies on this, here's what we discussed in IRC recently.

Please release the program, no matter how early it is, to satisfy people's curiosity and allow proper feedback. And open the source.

I lack a Windows platform to make and test plugins natively, and running Lemmix 1 in Wine has always been a little slow. I'd still be very much inclined to try the new program.

-- Simon

Offline EricLang

  • Posts: 464
    • View Profile
Re: Lemmix new database
« Reply #35 on: January 28, 2013, 06:06:31 AM »
I will release asap a first testversion. Too early now.
And when the program is a bit further I'll try to make the source code so that it will work on a mac as well.
It will be open source.