Now that roundthewheel has finished solving the levels (talisman solutions are still to come), this is a good time to recap where we're up to.
* No further levels requiring backroute fixes have emerged, so the level layouts will not be changed any further from this point, except:
* Since NL has fixed some misleading trap trigger locations (notably the rope trap and the "Poor Wee Creatures" trap), the traps can be adjusted slightly to be more visible (which was the main point of arguing for the change, after all). This will only have a slight effect on the gameplay, and most or all replays should still work.
* I am considering moving Manic 11 "Where Lemmings Dare" later, possibly switching it with Manic 31 "With a twist of lemming, please". (Other possible candidates for switching that have been discussed are Manic 27 "Watch your fingertip" and Lunatic 7 "Down, along, up, in that order". As always, I'm open to feedback on this, and we can have a vote if necessary.)
* We are considering adding some talismans, and it's worth considering whether we want to remove any at the same time, so as to finish with a nice number. I want to wait on this until roundthewheel has finished solving the talismans so he and his viewers can join in the discussion.
* Should "Pop Yor Top" revert to lose-7 as on the original game? That would make the "bombers only" talisman impossible, so we would have to remove that one.