Improved "A step two far" to 100%
Solved "Called in the wrong squad" with 6 bombers + cubers, but it still only saves 72. I think I'm on the right lines and it's mainly a matter of improving the timing -- I'll have to come back and have another go. I'll put your 74 on the list, of course; looks to me like this is the maximum.
Yes, omitted levels always mean 100% (unless it's an entire set that isn't on the list yet). If I haven't yet set a record for an individual level, I list this as "??", like the last level of Rubix's Perplexing.
13/16 on Mental Block is much easier in Lix since you can text-edit the replay. It's debatable whether this is cheating, but I take the view that -- as with the glitches on original Lemmings -- the purpose of the challenge is to save the maximum possible, so any method that works (for the specified game and level) is legitimate. And as you say, it
can be achieved without this method, it's just more tedious.
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I will eventually try to work my way through Insane, but no promises about when. I have very little time at the moment as Mother's been taken into hospital. Also, when I do get back to Lix, I want to have a go at Rubix's last set and the remaining community set levels next, since I've been neglecting those for a while now.
I have to admit, I'm rather apprehensive about Insane, considering that the one level I've solved so far (Beaten into shape) is nightmarishly hard to set a maximum record for. It's one of those levels, like Hail 6 or "Compression Method Infinity", where there's a clear theoretical maximum, but no guarantee that it's achievable, so you just have to keep trying until you either achieve it or give in. For "Beaten into shape", the theoretical maximum is 49 (losing just one to the trap) and I've reached 48, so I feel it
should be possible....