Congratulations on getting it finished and released. Looking forward to seeing more levels from you in the future.
Also, the music is a standout.
Replays for the Magical rank, with all talismans. Really great, fun levels, and I love the music and the new graphics!
Thanks guys, really glad you're enjoying the pack!
The editor supports "at most N of each skill" as a talisman type, and this would be clearer for the player
Got it, thanks Proxima. This'll be implemented in V1.01c.
Some specific comments on the replays:
Proxima's Magical ReplaysYou've beaten my times for
We Like To Dig Too,
Lemmina Loop Prevention Service and
Revenge of the Ice Cream Monster, so well done there!
Your solution for
Pyramids of Lem (Under a PepsiCola Sky) is my favourite so far: I like how you timed the actions so the lemminas flow around and basically don't stop moving.
All solutions are either intended or decent alternatives. I'm looking forward to your replays for Sensational!
DireKrow's ReplaysMagical:
You beat my time for
We Like To Dig Too, but Proxima holds the current record at 15 seconds. You, however, now hold the record for
Lemmina Loop Prevention Service at 1:24.71!
You also hold the record for
Lemminas Go Forth at 00:56.41.
Sensational:
Your solution to
Backroute To The Future is, in fact, a backroute!
So far no-one who's shared replays has done the top-route solution...
I liked your route and general solution to
The Continuum, I was wondering when
someone would take that (not so) secret top route!
Your solution to
The Refrigerator makes a perfect smiley face!
Tricksy:
I like your crowd control solution to
The Milkshake Machine, although it did cost you the Gold talisman. Have another look at
where you might need to use that Digger...
Very clever alternative solution for the ending of
Day Of The Daredevils III:
I was wondering how you'd get the second glider to turn around, but then he bumped into the wall of the Digger pit. Nice! See if you can figure out the intended ending - it's not a million miles away from this concept, and doesn't need the Digger!
Very subtle, very clever way of ensuring
the Swimmer lemminas don't walk back past the pillar
in
POOR WEE CREATURETTES, this was good to see and I wondered why you did it at first!
The very last action you took in
Nessy II was a mini-backroute, but it's so obvious that I feel like I should've realised that could happen!
I'll leave it as is, that level's complicated enough!
Haha I didn't even see what you did in
Just a Second..., but you got it in 0:00.94 so it must have been right.
Pandemonium:
There's only
one thing you'd need to do differently on
Milkshake Party to get the 6 Walkers talisman...! Otherwise, this solution is spot on.
Thanks for getting the intended
Lemgate solution!
I liked your carefully considered use of the skills in
The Cherry Cola Conundrum to make sure
you had a Walker left to free the Blocker at the end. Nice!
29 Walkers in
Staircase To Nowhere III: this is super impressive, I'm pretty sure that's the current record. I can't do any better than 33!
Very nice trick for
Save Us, looks a lot neater than the intended solution as well. I might introduce a talisman for this in V1.01c.
There's a much quicker way of
getting through the pillar
on
Nothing is Impossible which involves the same trick, but saves a lot of time so you can go for those Cloner pickups!
Your second solution to
Rendezvous II is hilarious, I'm definitely leaving this as a possible solution!
All other solutions are intended/decent alternatives. Watching your solving skills generally makes me think you could definitely go back and get a few more of those talismans.
Thanks for enjoying the pack guys, it's great to see these replays.
Proxima - do an LP of Tricksy!