When the Nintendo 64 and Sony Playstation came out, home video games were capable of 3D and therefore if you wanted to make any money in the business, you were going to use 3D as well. Then there were the XBOX, GameCube and Playstation 2 (and the untimely death of the Dreamcast), which were capable of
more 3D, so if you wanted to make any money in the business, you were going to use more 3D as well.
2D gaming kinda disappeared, and indeed became understood as a sort of archaic method of making games and eventually became synonimous with old-fashioned technology and obsolete graphical style. I was one of few people who, over the last decade, kept pushing for new 2D innovations, as the new graphical power of current consoles don't
only do 3D. With what we can do nowadays, you can make some 2D that's WAY beyond anything that could be produced from the days before polygons.
My wishes--long thought doomed to be forever unanswered--were eventually granted by the title
Wario Land: Shake It! and an upcoming "reimagining" of a classic game of the distant past: I saw the first screens and videos for
A Boy and His Blob, done correctly this time around. It was several months ago when this happened, and I whipped up my avatar using early promotional artwork for the game (sometimes it pays to have a friend in the gaming journalism biz).
So next Thursday (when the game will actually be available for purchase), I'll be doing that instead of anything Lemmings-related... And I'll have to think of what my next avatar will be!
I could go into detail as to why I use the colour purple a great deal, but I'm probably rambling already, so I'll stop. =P
No! Don't stop!