I have started a new pack. I plan for it to be the first pack that explores the possibility of levels that implement multiple concepts at the same time instead of there being one main thing that is focused on the whole time. Some of the levels will not be made in this fashion, however. So far two levels
-It's a long march troops!!!
-As if it were a dream...
As if it were a dream is a level that really did come from a dream. I didn't see it exactly like that. It was made of white cubes, and it was viewed more like a level in revolution, only it was flat and had a white background. It seemed to be something like a level's skeleton: the concept was the only thing there. No style. No lemmings. No skills. Nothing. Just some cubes hinting at the terrain structure. So I breathed some life into it and it ended up having twenty lemmings, two entrances and one exit, pink brick set, and other things. Oh, and by the way. This was the level that I (think I) experienced the timer-nuke glitch on.