Finally hoping to contribute something again to the remake....
I uploaded all needed data to The Lemmings File Portal:
http://it.travisbsd.org/lemmings/lemmingswelt/index.php?cmd=get&file=remake/remake_0600.zip- I included LEVEL000.DAT - LEVEL017.DAT. Each file contains 10 empty levels.
With Lemmix we can start to move user-made levels to these files with the Levelpack editor in Lemmix or maybe with LemEdit. How, Who, When....?
To play and edit with Lemmix, its ini-file has to be extended to support the "remake-style". Soon I will upload this on my website and also post it here.
- The executable is called LemmxPlayerRemake.exe, which is rather long.
- Cursor only works when running Win2000 or higher
A few points I can think of:
1. Which game-mechanics are going to be used? (This is important also for the ini-file in Lemmix). Probably CustLemm mechanics are the most convenient. Currently the mechanics of "DOS Ohno More Lemmings" are used.
2. The six temporary bitmaps for the level-sections are quick creations of me. In the final release these bitmaps are going to be included in the executable. Any creative person around here?
I have been off lemmings for a while. If something does not work properly, or there are any questions please let me know.
Eric