Lemmings Forums

Lemmings Boards => Tech & Research => Topic started by: EricLang on February 08, 2013, 07:45:10 PM

Title: ask for help/suggestions
Post by: EricLang on February 08, 2013, 07:45:10 PM
Is there anyone out there who would like to help/review my database design - which is almost ready - for lemmix?
The goal is to be able to import different types of 2D lemminggames (and  creating new types).
If so, tell me and I will upload a doc here for review.
Title: Re: ask for help/suggestions
Post by: geoo on February 09, 2013, 02:07:22 AM
I'm not an expert in database design, I only have some basic theory knowledge (and basically no practice, but then I don't like implementing stuff).

I wouldn't mind taking a look, and see how flexible it would be for uses I could think of.

Also, it'd be nice to see a short list of the design goals you had in mind.
Title: Re: ask for help/suggestions
Post by: EricLang on February 17, 2013, 03:21:07 PM
I'll try other sources. This is all too slow :)
Title: Re: ask for help/suggestions
Post by: geoo on February 17, 2013, 07:13:02 PM
Seriously? I'm away for a day, only quickly reading your post when I was in my office yesterday with the intention to give it a thought and reply today; I'm not available 24/7 to check and reply in the forum. Whatever.

You deleted the details, so I can't really reply anymore.
Title: Re: ask for help/suggestions
Post by: EricLang on February 17, 2013, 08:06:58 PM
I know. It's not against you or something like that.
It's just not going to work this way I think.
Title: Re: ask for help/suggestions
Post by: geoo on February 17, 2013, 08:15:26 PM
Alright, fair enough.
Title: Re: ask for help/suggestions
Post by: Luis on March 11, 2013, 12:42:40 AM
Are you still working on the new Lemmix? If so, is there a way to increase the number of trigger areas that can be on a level? I want to start making remakes of PS3 levels, but there's this one level with too many arrows.
Title: Re: ask for help/suggestions
Post by: mobius on March 12, 2013, 02:36:57 AM
in case you didn't know; Lemmini supports a lot more trigger areas (i don't know the number but it's well over enough I think) and up to 8 entrances. Plus steel is fixed and the mechanics are a lot nicer.
Title: Re: ask for help/suggestions
Post by: Luis on March 12, 2013, 03:22:17 AM
You mean if I run out of trigger areas in Lemmix and place ten more arrows with no triggers, those arrows with no trigger area with have it in Lemmini?
Title: Re: ask for help/suggestions
Post by: mobius on March 12, 2013, 10:14:50 PM
yes. But Gronkling or Akseli could give you more detailed info.
If you haven't used Lemmini, look at the topics in the help here. (...*goes to look for this... realizes there isn't one* --------
watch this: http://www.youtube.com/watch?v=SSqelfVa60c
Title: Re: ask for help/suggestions
Post by: Luis on March 12, 2013, 10:46:19 PM
I put a bunch of arrows and it works. Looks like Mayhem 9 can be made in Lemmini, which is my favorite level in the game. Not all levels can be remade, because most of them have pick up skills and teleports. Tricky 2 has a teleport, but it's not needed.
Title: Re: ask for help/suggestions
Post by: Gronkling on March 12, 2013, 11:00:46 PM
Up to 32 objects can be made, any more and you can't save the level.
Title: Re: ask for help/suggestions
Post by: Asso on April 04, 2014, 07:49:24 PM
Hi!!!! I got a question can anybody help me?? How can I play lemmings 2 custom levels on my computer?? What can I do??