@5k17: pleased to hear that you get rid of the scrollbar problem!
I was making a level and accidentally deleted the whole thing by pressing F4. Perhaps you should add some kind of tool tips feature or an optional warning message for this sort of thing. Or just make it so you can't load a save if there is no save yet.
You're absolutely right!
1) I'll add a warning message before loading a quicksave, and 2) I'll prevent from loading an empty quicksave slot. Very useful things, indeed! I'll do it tomorrow.
By the way, performing an Undo (CTRL+z) would have brought your level back.
I really like the borders on X and Y option. (not going below the screen)
Thanks. Uncheck the "Border on X/Y" options, and then use the keyboard's arrows, if you need to place/move items out of level's limits (but level's limits are not infinite and are limited by Lemmings' level format: the level-editor will block your moves when you reach the furthest allowed limits).
I'm a little confused about the "snap-to feature". I thought this was to snap terrain pieces together so they can line up next to each other easily, but it seems to be only in regards to the grid. I don't think I'm understanding it yet.
Snapping is easy:
- 1) each time you select an item, it will auto-fill GUI's "Snap on X/Y" values according to the
item's dimension (and if displayed, snapgrid is auto-adjusted, too)
- 2) (optionnal: of course, you can manually edit the "Snap on X/Y" values, if you want)
- 3) you want to snap an item on the grid? well, press 's' (to enter "snapgrid" mode), or just check any of the 2 checkboxes on the
left of the "Snap on X/Y" values (snapX and/or snapY checkbox(es))
- 4) (
and this is the step you were missing) you want to snap other items (with different size) while keeping your snapgrid's values? just check the checkboxes on the
right of the "Snap on X/Y" values (this way, it will cancel the step #1 seen above
)
Moreover, using keyboard's arrows move items left, right, top, down, according to the item's dimension (and CTRL+arrows will perform 1px moves).
Now, if you have checked the checkboxes seen in step #4 (those on the right of "Snap on X/Y" values), then using keyboard's arrows will now move items left, right, top, down according to the "Snap on X/Y" values: very useful!
Sure, you'll be able to snap items exactly the way you want!
PS: if snapgrid is displayed, then SHIFT+s allows to switch between units in pixels and row/col indexes (may be useful when dealing with straight-lined snapped paths)