Genesis/Mega Drive - SUNSOFT 26 - Just a minute (Part Three)Lemmings: 100
Target: 100% (100)
Release Rate: 90
Time Limit: 1 minute
Tools: 01 -- -- -- -- 02 03 01
Good: Nice scenic design.
Bad: Solution is too obvious as, by this stage, players know about the "mining into one-way walls" trick to turn a lemming around (thanks to the "Everyone turn left" levels) and this level uses it twice. The wide pillar on the right doesn't reach the bottom of the screen - admittedly not too visible in-game, but a bit of a careless oversight. It is not really a worthy successor to the "Just a minute" levels of Mayhem... in actual fact, I don't think you can actually run out of time unless you forget to turn up the release rate.
With some skill, you don't even need to use the third miner to save the climber, as you can bash from the exit and hit the steel plates while allowing the basher from the left to still reach the tunnel... in my opinion, only offering 2 miners and relying on this trick would make it more on par with post-Mayhem difficulty. You can probably tell I don't like this level too much; I found it a pushover by this stage and there isn't really much I can say about it that's positive.
Oh, to bring up an older level:
...
Genesis - Present 16 - A trap is a trap
Lemmings: 100
10% to be saved
Time: 3 minutes
Release rate: 80
Skills: 7 bombers, 7 blockers, 5 builders
Good: Impossible to build straight away, lots of exits and of course, lots of traps. Not a bad intended solution with the requirement of more than one worker...
Bad: ...but it's time consuming with blockers AND bombers, steel frame looks boring.
My solution to this was very unorthodox, and I sense it is what the designers were trying to aim for, given the low pass percentage. I bombed straight down the middle, directly above the exit. Of course, you don't have enough bombers to break through, so I used the only other source of bombers available... the nuke. About 30% get saved this way. It also explains the presence of the steel floor, to prevent exploding lemmings from undermining the exit.