Lemmings Forums

NeoLemmix => Bugs & Suggestions => Closed => Topic started by: Proxima on November 27, 2020, 08:03:23 AM

Title: [SUG][PLAYER] Suggestions for menu icons
Post by: Proxima on November 27, 2020, 08:03:23 AM
Firstly, now that it's decided that the save requirement icon will use the Crystal exit, the release rate icon should use the Crystal trapdoor to match.

Secondly, I just noticed this, but the hourglass icon has a little sand in its lower half, while the upper half is full. The falling of sand would obviously leave some empty space in the upper half. (The in-game icon gets this right.)
Title: Re: [SUG][PLAYER] Suggestions for menu icons
Post by: WillLem on November 28, 2020, 08:36:47 AM
Updated graphics, as suggested.

EDIT: Locked RR now also updated ;P
Title: Re: [SUG][PLAYER] Suggestions for menu icons
Post by: namida on December 02, 2020, 05:52:36 AM
Integrated in commit 10c1e97, and will be included in V12.10.1.