Ok had 3 different attempts at re-creating 'what an awsome level' and i'm useless with this type of artistic re-creation.
The last 2 unique maps are open to anyone to come up with something. Thanks very much.
I'm now starting to do extra testing on all maps.
See Below
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Capybara #4 : Construction works
This one really made me think hard. Really nice idea !
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Capybara #6 : Walking Away From Danger. Solved on second try. This one felt very easy.
My repeat level of your map [Beaver #9 (Keep Coming And Pay The Price)] I actually felt its way too hard for 'tricky' and really felt it's more like a late taxing or mayhem difficulty , so this would be a good place for a switcheroooo.
Anyone care to try the 2 maps and post their thoughts? Maybe you will see things differently? Always good to have someone who doesn't know either of the two puzzles to post their findings.
Thanks.
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Capybara #8 : Slow Release Energy
I Believe that I backrouted this, unless the climbers were there to add confusion to it.
Backroute or alternate route, its still good, unless you want to force your real route ?
Didn't solve it fast anyway. Took about 10 minutes of testing.
Replay attached.
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Capybara #9 - Going Underground
Awsome, way more fun than the original. This had me really confused for a good half hour actually, until I realized what climber #2 was for.
I hated the original mayhem level of it (curse of the pharoah's) It was always boring I thought.
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Capybara #12 - Cold Feet
I would estimate this as late tricky or taxing. You know what to do right away, but it looks like a hard one to come up with a hidden puzzle with the limited terrain and steel forcing it's obvious route. Lets keep this in mind for later though, incase we can make something else of a harder puzzle.
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Capybara #13 - Halfway Through The Ruins
Pretty sure I backrouted that.
Replay attached.
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Capybara #14 - A Portion for 1000 Lix
Tougher than it first looks. Nice
Such a great remake visually too.
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Capybara #16 - Just Two Minutes
Surely backroute, mentioned this when first playing it though.
Replay attached
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Capybara #17 - Hopping On The Steppingstones
#2 priority map to strengthen the puzzle for mayhem standards
Probably backroute. Maybe given just too many bridges.
Might want to watch the replay. Was far too easy with all the skills given to get 100%. Like the use of the springs though
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**Capybara #19** - Security Level Upgraded
#1 priority map to strengthen the puzzle for mayhem standards.
Yep, this is far too simple. This security system will need another upgrade
Lots of abilities, very easy to get more than you need, and you can basically use the same method as the repeat map.
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Capybara #21 - With a coating of lemon paint please.
One of my favorites of yours. I even had to get a hint from you on this one when you first posted the map, remember. It really confused the hell out of me lol.
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Mod Edit: Restored attachments.