Highland 1 Introducing: Highland - Exactly intended, but probably no surprises there
Highland 3 A Drop of Scotch - Maybe I should just add another Attractor, make things a bit less hectic, and extend the bottom hatch's path a bit, or something like that. This level doesn't really benefit from being quite so hectic I don't think.
Highland 6 Highland Fling - I guess I should make it so that mortaring from behind the exit does not work, and maybe add an extra thrower to make things a bit easier. You are making this way to hard on yourself.
Highland 7 Scaling Lem Nevis - Exactly intended
Highland 8 Hopping Mad - I guess there's always gonna be a bit of execution going on here but looks like I could do with extending things a bit more to the right to make the mortar + thrower have more leeway. I think that will help the execution and I don't think it will cause any backroutes?
Highland 10 Telegraph Pole - Oh I should have known that decorative flag would cause a big backroute
Space 4 Space Elevator - Well I'm a huge idiot. I see what I've done wrong.