Author Topic: Lix Community Level Set  (Read 169594 times)

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Offline chaos_defrost

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Re: Lix Community Level Set
« Reply #510 on: April 16, 2012, 05:15:00 AM »
Ha, nice one. Not so bad to fix, too.  :P

Let's try this again.
"こんなげーむにまじになっちゃってどうするの"

~"Beat" Takeshi Kitano

Offline geoo

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Re: Lix Community Level Set
« Reply #511 on: April 16, 2012, 12:03:48 PM »
You'll have to try harder to get rid of this one :P

Offline chaos_defrost

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Re: Lix Community Level Set
« Reply #512 on: April 16, 2012, 07:23:59 PM »
Cuber physics  ><img src=" title="Angry" class="smiley" />

Ok let's try something else... sorry for this taking so many revisions but I'm really trying to change as little about the level as possible to require the intended route.
"こんなげーむにまじになっちゃってどうするの"

~"Beat" Takeshi Kitano

Offline ccexplore

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Re: Lix Community Level Set
« Reply #513 on: April 16, 2012, 09:12:20 PM »
sorry for this taking so many revisions but I'm really trying to change as little about the level as possible to require the intended route.

Haha, welcome to "Brickout" hell.  That one gone through I think close to if not over a dozen revisions, see if your level may beat that record. ;P

Offline mobius

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Re: Lix Community Level Set
« Reply #514 on: April 18, 2012, 03:53:18 AM »
sorry for this taking so many revisions but I'm really trying to change as little about the level as possible to require the intended route.

Haha, welcome to "Brickout" hell.  That one gone through I think close to if not over a dozen revisions, see if your level may beat that record. ;P

since you mentioned it; you haven't given up on that level have you? It was really good. :thumbsup:
(I should say, your intended solution which I watched, I thought deserves a place in the set)

any-who, here's two separate versions of the same level, some of you have already played the first one in IRC. that was a backroute but it was so good I decided to see which one is better.

EDIT: here's an update to play ball. Nothing major just making it neater.
EDIT: here's another new easy puzzle level I just worked on


EDIT: I put all those levels in a folder: the folder contains: lixes in motion (1 and 2), play ball, and wrong way (a new one)
everything by me: https://www.lemmingsforums.net/index.php?topic=5982.msg96035#msg96035

"Not knowing how near the truth is, we seek it far away."
-Hakuin Ekaku

"I have seen a heap of trouble in my life, and most of it has never come to pass" - Mark Twain


Offline mobius

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Re: Lix Community Level Set
« Reply #515 on: April 21, 2012, 05:19:46 PM »
here's another new level, hopefully not too easy. It's uses an old trick in supposedly somewhat hidden way.
I got the idea from that replay of that Christmas lemmings level.


would it be possible for anyone to upload an older version of lix for me? (the last one) I deleted mine and I'd like one for back-up purposes and also there's a few replays I want to see that don't work anymore. thanx in advance.

EDIT: I fixed a backroute and as a consequence also made it a little harder.
everything by me: https://www.lemmingsforums.net/index.php?topic=5982.msg96035#msg96035

"Not knowing how near the truth is, we seek it far away."
-Hakuin Ekaku

"I have seen a heap of trouble in my life, and most of it has never come to pass" - Mark Twain


Offline Proxima

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Re: Lix Community Level Set
« Reply #516 on: April 21, 2012, 05:50:24 PM »
Here's a zip of the Lix application. Sorry, I'm not savvy enough about these things to know if there's anything else you will need.

EDIT: My solutions to Lixes in Motion (lovely puzzle, very hard) and Wrong Way (pretty simple, but took me a short while to spot the trick).

EDIT: Solution to Broadway.

Offline Simon

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Re: Lix Community Level Set
« Reply #517 on: April 21, 2012, 05:51:32 PM »
It's particularly intricate to move back and forth between 2012-03-20 and 2012-04-15, because the terrain was converted between image formats, and a few dirs/files have changed names. Most levels won't work in the old version.

Proxima has already uploaded the .exe. Edit: See my attachment for the remaining game data.

Keep this in an entirely separate dir from the up-to-date version.

-- Simon

Offline mobius

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Re: Lix Community Level Set
« Reply #518 on: April 23, 2012, 12:00:26 AM »
I made two new "lose a lot of lix" levels. they were both inspired by other people's.

Also, if you didn't notice, in my last post I updated 'the lix lies down on Broadway' to remove a major back-route.
everything by me: https://www.lemmingsforums.net/index.php?topic=5982.msg96035#msg96035

"Not knowing how near the truth is, we seek it far away."
-Hakuin Ekaku

"I have seen a heap of trouble in my life, and most of it has never come to pass" - Mark Twain


Offline Proxima

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Re: Lix Community Level Set
« Reply #519 on: April 23, 2012, 01:51:37 AM »
Short or long to Goblin City?
The straight way's short, but the long way's pretty!

EDIT: Added some steam vents.

Offline Proxima

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Re: Lix Community Level Set
« Reply #520 on: April 23, 2012, 02:46:36 AM »
Here, have some solutions :D (Incidentally, the phrase is actually "all over bar the [whatever]".)

Offline mobius

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Re: Lix Community Level Set
« Reply #521 on: April 26, 2012, 09:56:00 PM »
sorry, I forgot to post and answer (Also sorry to hear your leaving but hope you get things under control.  ( I'm not good at comforting people  :())

anyway, both of Proxima's solutions to those two levels are good. They both have a lot of leeway in the solutions available.  Also, goblin city is really neat!

Here are two rejected levels I have to empty my folder. (they are incomplete) so take them if your looking for ideas or just want to look. I'll have to take a break from building levels for a while. If the community set finishes by then it's okay. I've made quite a number of levels here, more than I expected to make.

EDIT: I forgot one
everything by me: https://www.lemmingsforums.net/index.php?topic=5982.msg96035#msg96035

"Not knowing how near the truth is, we seek it far away."
-Hakuin Ekaku

"I have seen a heap of trouble in my life, and most of it has never come to pass" - Mark Twain


Offline chaos_defrost

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Re: Lix Community Level Set
« Reply #522 on: April 27, 2012, 12:23:57 AM »
Yea, seems that level design interest has waned a bit. I'm working on a few different "easy puzzle" levels right now, I'll post them when they're finished.

Also, here's a replay of the intended route for Love is Over, if you want to see it.
"こんなげーむにまじになっちゃってどうするの"

~"Beat" Takeshi Kitano

Offline geoo

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Re: Lix Community Level Set
« Reply #523 on: April 28, 2012, 04:11:46 AM »
Finally found a different solution to Love is Over; haven't watched Steve's replay yet, but according to Simon the main idea is the same. My current solution uses quite a bunch of precision moves, I wonder whether it's the same with the intended route.

And some solutions to TM's level. A lot of excellent levels among the recent ones; when comparing your latest levels to your first ones it's really evident how fast your level design has improved.

Offline chaos_defrost

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Re: Lix Community Level Set
« Reply #524 on: April 28, 2012, 04:24:26 AM »
Conceptually that's essentially the same route as the intended route, you do, however, have a lot of unneeded precision in your version (but it does save a digger, which is neat). That's close enough to where I'd just call that another way to execute the one main solution trick.
"こんなげーむにまじになっちゃってどうするの"

~"Beat" Takeshi Kitano