Here are some various replays for recent levels, I forget where I was up to with these but this should cover the past week or so. The new replay auto-naming feature makes this much easier, by the way
Five for Fighting: Tough puzzle thanks to the limited builder count, the time limit frustrated me for a while, but eventually I found a solution that leaves a minute spare.
Slipping again: The replay is for Nortaneous's version, the same idea applies for the easier one. Curiously, I had to use both bashers getting out of the pit, if you stop the replay after the first basher then some lix spill out somehow.
Castles in the sky: This one is a little tiresome with so many obstacles to bomb through, I think it would be fine with half the number of walls. The hole under the exit looks strange, and really isn't necessary IMHO.
Circular Ruins: Again, lack of builders makes for a solid puzzle. This solution only barely works (though it was fun to find
), if it is the intended route then it would be nice to have a bit more leeway. Attached a replay for the easier version too, this one was surprisingly fun since the builders alone don't quite get you far enough.
Still Life: Good way to isolate a worker lemming. There's a lot of walking to do though - this level could be compressed a lot, and really there's no reason why it should take up more than one screen.
A Soulful Bounding Leap: I found a different 100% solution to Proxima. I wonder if it might even be a good idea to force 100% here. This was a really fun one to solve, and also a neat use of the horizontal wrap which (IIRC) none of my own levels use.