I tested
player V10.13.17:bfe87e5 in wine.
The improved egde scrolling feels snappy and good. Very refreshing, makes the game feel modern.
I remapped hold-to-scroll to RMB. Hold-to-scroll feels quick enough for me. The mouse is always kept in the window, that is perfect. I'd always use this hold-to-scroll over edge scrolling.
geoo would probably like to configure it even faster because his mouse is set slow and insensitive.
NL keeps scrolling even after I stop moving the mouse. This feels slippery. I have the map in my mind and habitually hold-to-scroll with one quick, controlled movement to where I want. I'm not 100 % sure if, due to the extra scrolling after I stop moving the mouse, NL overshoots my target, or whether NL has undershot before and now approaches the goal slowly. I believe this extra scrolling overshoots.
NL doesn't freeze the mouse cursor when hold-to-scrolling. Different than what I do in Lix, but NL's behavior is straightforward and simple. Unless you're extremely close to the window edge, you can scroll everywhere in NL. I merely have the hunch that not-freezing is related to the slippery overshooting. What is the basic behavior for NL's hold-to-scroll?
Waiting for mobius's reaction to this hold-to-scroll.
-- Simon