Author Topic: [Lemmings 2] Quest From Kieran 2 {9/12 Tribes}  (Read 3324 times)

0 Members and 1 Guest are viewing this topic.

Offline geoo

  • Administrator
  • Posts: 1220
Re: [Lemmings 2] Quest From Kieran 2 {9/12 Tribes}
« Reply #75 on: June 11, 2017, 09:08:32 pm »
A few more.

Spoiler (click to show/hide)

Online kieranmillar

  • Posts: 50
Re: [Lemmings 2] Quest From Kieran 2 {9/12 Tribes}
« Reply #76 on: June 12, 2017, 10:28:25 pm »
Thanks for the feedback all. I've decided I'm no longer going to respond to each individual point of feedback, but I promise you I do read and consider all of it.

Version 16 has been released. NeoClassic not updated yet as I will be making further changes to Classic in a near update.

v16 changelog:
  • Cavelem 5 Flappy Lem - Replaced by a new level with the same name.
  • Circus 2 Deepest Blue - Steel to fix backroute.
  • Circus 3 Simply Red - Minor tweak for minor fix.
  • Circus 4 Teeny Weeny Houdini - Some small tweaks.
  • Circus 5 The Fall Guys - Now less friendly to the player to fix backroutes :p
  • Circus 7 A Chip Off the Old Block - Backroute fix, extra Club Basher added.
  • Circus 8 Wooly Jumper - Major changes.
  • Circus 9 The Kryptonite Factor - Backroute fix.
  • Circus 10 What a Blast! - Fixed backroute with extra terrain.
  • Classic 7 Walk the Planks - Various changes. Basher added.
  • Classic 8 A Tight Squeeze - To fix backroute, removed digger, added climber and exploder, level is now Lose 4. Extra minute on the clock for reasons of pure friendliness. NOTE: It is possible with exceptional timing to only lose 3 lemmings, but I'm OK with this remaining unrequired as I'm not that much of a bastard.
  • Egypt 10 Keynes' Marginal Utility - Added steel to fix backroute

Minor TODO list:
Classic 6 Pillar Thriller
Classic 9 Spiral Staircase
Egypt 9 A Sticky Situation
Medieval Tribe
Polar 3 Snow Drops
Polar 7 Snow Drifts
Polar 8 Forging ahead
Polar 10 Grotty Grotto

Major TODO list:
Medieval 7 Castle Invaders
Space 6 Hull Breach
Sports 5 Tour De Farce
Polar 9 Santa's Big Dig
« Last Edit: June 13, 2017, 06:00:19 am by kieranmillar »

Online Nepster

  • Posts: 1135
Re: [Lemmings 2] Quest From Kieran 2 {9/12 Tribes}
« Reply #77 on: June 14, 2017, 09:09:43 pm »
I played through the updated level again and most should be (close) to intended. :thumbsup:

Comments (click to show/hide)

Offline Simon

  • Administrator
  • Posts: 1727
    • Lix
Re: [Lemmings 2] Quest From Kieran 2 {9/12 Tribes}
« Reply #78 on: June 14, 2017, 09:28:21 pm »
geoo and I consider livestreaming a Circus race tomorrow (Thursday) at 17:00 UTC (19:00 German summer time, an hour earlier than my usual stream time). But we'd like confirmation by Kieran before we schedule it for tomorrow.

Kieran, do you have time to watch? If not, what other time suits you? geoo suggests Monday 19th or Wednesday 21st.

-- Simon
« Last Edit: June 14, 2017, 09:41:45 pm by Simon »

Online kieranmillar

  • Posts: 50
Re: [Lemmings 2] Quest From Kieran 2 {9/12 Tribes}
« Reply #79 on: June 14, 2017, 09:32:44 pm »
Nepster on Circus 7 (click to show/hide)

Ooh you posted about twitch while I was typing this up. Unfortunately I have guests around tomorrow for a board game night, so would not be able to watch that stream sorry. Monday 19th or Wednesday 21st both much better for me.

Offline Simon

  • Administrator
  • Posts: 1727
    • Lix
Re: [Lemmings 2] Quest From Kieran 2 {9/12 Tribes}
« Reply #80 on: June 14, 2017, 09:40:35 pm »
Awesome, thanks for the quick reply. Then it's Monday, June 19th at 18:00 UTC! Everybody is invited.

twitch.tv/simonnaar, twitch.tv/geoouw, or both together at multitwitch.tv/simonnaar/geoouw

Edit: Race is not 17 UTC, but 18 UTC. I'll start the stream around 17 UTC anyway and go over de-backrouted levels in other tribes.

-- Simon
« Last Edit: June 18, 2017, 07:50:22 pm by Simon »

Online kieranmillar

  • Posts: 50
Re: [Lemmings 2] Quest From Kieran 2 {9/12 Tribes}
« Reply #81 on: June 18, 2017, 08:53:15 pm »
A very small update mainly for tomorrow's stream:

v17b changelog:
  • Circus 7 A Chip Off the Old Block - Incorrect approach now more obviously incorrect. Level swapped places with Circus 9.
  • Circus 8 Wooly Jumper - More Steel
  • Circus 10 Having A Blast! - Fixed Nepster's solution with a hole.
« Last Edit: June 18, 2017, 09:07:38 pm by kieranmillar »