Poll

Autum2016Contest VOTING ROUND 3!

What A Bonnie Wee Level - Flopsy
2 (25%)
Sugar Honey Ice Tea - GigaLem
2 (25%)
Victory is Inevitable! - IchoTolot
2 (25%)
Slaughterhouse - mobius
2 (25%)

Total Members Voted: 8

Voting closed: January 12, 2017, 02:14:06 PM

Author Topic: Autumn 2016 LD Contest [VOTING]  (Read 22388 times)

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Offline mobius

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Autumn 2016 LD Contest [VOTING]
« on: November 17, 2016, 01:00:28 AM »
Welcome to the Late Autumn/Winter Lemmings Forum Side Contest!

VOTING PHASE HAS BEGUN!
It will be open for about 2 weeks at least.?

it's too late to join! or enter another level; sorry.

folder of levels: https://dl.dropboxusercontent.com/u/72760678/AutumContestLooseLevels.zip

levelpack (thanks to Flopsy): https://www.dropbox.com/s/s563vhc7vpzbb70/mobius%20LD%20contest.nxp?dl=0
(currently has an issue with my level I'm working on)

entries so far: 15 levels
Colorful Arty
Flopsy
GigaLem
namida
mobius
IchoTolot
rtw


Anyone may join by entering a level. Even if you don’t enter a level you may participate by playing the levels that are submitted later; during the play phase and voting phase.

standard contest rules:
Spoiler (click to show/hide)

IMPORTANT
-submit your level(s) to me via PM. Levels will be posted publicly when the playing phase begins.
-if you’re making a Level for Lix, please use the D version of Lix.
-if you’re making a level for NeoLemmix, please make sure you’re making it compatible with the latest stable release (not experimental, it may, but this is not required).
-You must include a replay of your intended solution to the level to prove it’s solvable.
-You may include some levels for one engine and some for another.
-Depending on participation I may allow entering up to three levels, one for each rule. But as of now it's a maximum of 2 levels per person.

The Submission phase will be open initially for about 3 weeks. So from now until Dec 7. If I get a lot of submissions I may close it sooner; if I get very few I may lengthen it. Regardless, I will post near this time to ask what the participants would prefer.

The Playing phase will then go for about three weeks after that, again depending on participation and what the participants prefer. During this time level submitters and anyone else may play the levels, the submitters may update their levels.

The voting phase will then go for about three weeks after that, again depending on participation and what the participants prefer. During this time the submitters are finished updating their levels and cannot submit any more fixes or new levels.

the rules/restrictions:

one type of skill
You’re level must have only 1 type of skill available. The amount of this skill may be any number (including infinite) and it may be any skill of your choosing.
You may include pick-up skills, as long as they are all the same as this one skill.
You may have preplaced lemmings or entrances with preassigned skills but the said preassigned skill must be the same as the single skill you've chosen.

Hard-for-Flopsy
You’re level must follow the following conditions;
-99RR
- Lemmings are heading for trouble, eg water, trap, fatal fall [in other words; not in a state of infinite safety at the start like in a holding pit]
- tight time limit
- 100% save requirement

alter existing original level
[this rule is only applicable to NeoLemmix or Lemmini/SuperLemmini]
You must take a level from either; Original Lemmings, Oh No More Lemmings, The Genesis version of OL, or L2 and alter it to have a different solution. There is no strict definitions on this rule, you may alter the stats and terrain or objects of the level. Keep in mind; the original level must be recognized in your final product. If I can't determine which level this is even by looking at a picture; it doesn't count.
-Please indicate which level you picked with your submission for this rule.

Feel free to ask for any clarifications.

Change of rules:

-The only modification to the standard rules I can think of at the moment is; I don’t care to disallow talking about the levels during any phase of the contest. You may discuss this contest at any time.
-Also, sorry but I can’t give any kind of prize to the first place winner; unless the first place winner happens to want a free copy of contraption maker but apparently nobody wants that :P
« Last Edit: December 23, 2016, 02:08:01 PM by möbius »
everything by me: https://www.lemmingsforums.net/index.php?topic=5982.msg96035#msg96035

"Not knowing how near the truth is, we seek it far away."
-Hakuin Ekaku

"I have seen a heap of trouble in my life, and most of it has never come to pass" - Mark Twain


Offline Proxima

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Re: Autumn 2016 LD Contest
« Reply #1 on: November 17, 2016, 02:09:24 AM »
D Lix no longer supports time limits. Are we allowed to relax that restriction?

Offline mobius

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Re: Autumn 2016 LD Contest
« Reply #2 on: November 17, 2016, 02:26:41 AM »
That's a good point--I vote to relax that restriction. I'd say the level will be hard enough anyways without the time limit. And if the lix levels can't have it; it might make more sense to relax it for other engines as well.
everything by me: https://www.lemmingsforums.net/index.php?topic=5982.msg96035#msg96035

"Not knowing how near the truth is, we seek it far away."
-Hakuin Ekaku

"I have seen a heap of trouble in my life, and most of it has never come to pass" - Mark Twain


Offline GigaLem

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Re: Autumn 2016 LD Contest
« Reply #3 on: November 17, 2016, 07:19:04 AM »
one type of skill
You’re level must have only 1 type of skill available. The amount of this skill may be any number (including infinite) and it may be any skill of your choosing. You may include pick-up skills, as long as they are all the same as this one skill.

If there are Preplaced lemmings, are Preassigned skills allowed?

Offline Flopsy

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Re: Autumn 2016 LD Contest
« Reply #4 on: November 17, 2016, 03:11:40 PM »
Just sent my entries in.

Hope this contest gets a nice amount of entries :)

Offline Colorful Arty

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Re: Autumn 2016 LD Contest
« Reply #5 on: November 17, 2016, 07:04:49 PM »
Oh, I really hope Flopsy sends in an entry for the "Hard for Flopsy" category.
My Youtube channel where I let's play games with family-friendly commentary:
https://www.youtube.com/channel/UCiRPZ5j87ft_clSRLFCESQA

My Twitch channel: https://www.twitch.tv/colorfularty

My levelpack: SubLems
For New formats NeoLemmix: https://www.lemmingsforums.net/index.php?topic=4942.0
For Old formats NeoLemmix: http://www.lemmingsforums.net/index.php?topic=2787.0
For SuperLemmini: http://www.lemmingsforums.net/index.php?topic=2704.0

My levelpack: ArtLems
For New formats NeoLemmix: https://www.lemmingsforums.net/index.php?topic=4583.0

Offline Flopsy

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Re: Autumn 2016 LD Contest
« Reply #6 on: November 17, 2016, 08:37:30 PM »
I have Arty, if you really want to know.

I'm good at making Hard For Flopsy levels you know!

Offline mobius

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Re: Autumn 2016 LD Contest
« Reply #7 on: November 17, 2016, 10:09:40 PM »
one type of skill
You’re level must have only 1 type of skill available. The amount of this skill may be any number (including infinite) and it may be any skill of your choosing. You may include pick-up skills, as long as they are all the same as this one skill.

If there are Preplaced lemmings, are Preassigned skills allowed?

Another good point-- Preassigned skills are allowed--- as long as the preassigned skill is the same single skill (the same which would appear in the menu or as pick-up skills. So still only 1 skill allowed. I've updated the main post.

I have Arty, if you really want to know.

I'm good at making Hard For Flopsy levels you know!

If you're good at Hard-For-Flopsy levels, then the name doesn't seem really appropriate anymore does it? :P
Right you said good at "making" them, not playing them.
« Last Edit: November 17, 2016, 10:14:56 PM by möbius »
everything by me: https://www.lemmingsforums.net/index.php?topic=5982.msg96035#msg96035

"Not knowing how near the truth is, we seek it far away."
-Hakuin Ekaku

"I have seen a heap of trouble in my life, and most of it has never come to pass" - Mark Twain


Offline bulletride

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Re: Autumn 2016 LD Contest
« Reply #8 on: November 19, 2016, 07:16:37 PM »
Are we allowed to have 2 entrances* for the 99RR rule?

Offline mobius

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Re: Autumn 2016 LD Contest
« Reply #9 on: November 19, 2016, 08:37:14 PM »
I posted after reading your post incorrectly so disregard that if you read it [I deleted the post]

Are we allowed to have 2 entrances* for the 99RR rule?

Yes, I don't see why not.
everything by me: https://www.lemmingsforums.net/index.php?topic=5982.msg96035#msg96035

"Not knowing how near the truth is, we seek it far away."
-Hakuin Ekaku

"I have seen a heap of trouble in my life, and most of it has never come to pass" - Mark Twain


Offline rtw

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Re: Autumn 2016 LD Contest
« Reply #10 on: November 24, 2016, 04:40:57 AM »
Quick question, how do I save a replay again?

Also where do I get a classic level to modify it?

Offline namida

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Re: Autumn 2016 LD Contest
« Reply #11 on: November 24, 2016, 06:36:53 AM »
Quick question, how do I save a replay again?

You can press the "Save Replay" hotkey (default key: U) at any time during gameplay or on the postview screen. By default, NeoLemmix is also configured to automatically save a replay any time you successfully complete a level.

Quote
Also where do I get a classic level to modify it?

Press F4 on the title screen to save LVL copies of all levels in the current NXP (only works if the pack you're playing is configured to allow it; the NXPs of the official games do allow it). Note that this feature is broken on V1.47n, but works on all other versions (including V1.47n-B, -C etc).
My Lemmings projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)

Offline mobius

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Re: Autumn 2016 LD Contest
« Reply #12 on: November 26, 2016, 08:53:11 PM »
we now have 13 levels entered from 7 people! Still plenty of time left to enter a level if you'd like!
everything by me: https://www.lemmingsforums.net/index.php?topic=5982.msg96035#msg96035

"Not knowing how near the truth is, we seek it far away."
-Hakuin Ekaku

"I have seen a heap of trouble in my life, and most of it has never come to pass" - Mark Twain


Offline mobius

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Re: Autumn 2016 LD Contest
« Reply #13 on: November 28, 2016, 11:40:26 PM »
we've gotten 13 entries, more than I expected. Would anybody like to/be opposed to starting the playing phase sooner than Dec7? Keep in mind, either way you can still enter a level (or two) while the playing phase is going on. I'd like the playing phase to remain open for longer (unless it really isn't needed). You can also retract/change a submission during this time.
everything by me: https://www.lemmingsforums.net/index.php?topic=5982.msg96035#msg96035

"Not knowing how near the truth is, we seek it far away."
-Hakuin Ekaku

"I have seen a heap of trouble in my life, and most of it has never come to pass" - Mark Twain


Offline Flopsy

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Re: Autumn 2016 LD Contest
« Reply #14 on: November 28, 2016, 11:49:06 PM »
I'm not opposed to the playing phase starting earlier. I'm actually hoping for more stuff to do because I'm off work this week

Let's see what everyone else thinks though