Author Topic: [C++] Very suboptimal filenames for auto-saved replays  (Read 1656 times)

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Offline namida

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[C++] Very suboptimal filenames for auto-saved replays
« on: June 07, 2016, 12:32:52 PM »
I went to look for the auto-saved replays from the two contest Rule 1 levels, and the filenames were all in the form sXXX.txt, where XXX is just a number that increments with every replay saved. The files being text files does somewhat mitigate the problem, but still - why not use the level filename, possibly with a timestamp?
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Offline Simon

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Re: [C++] Very suboptimal filenames for auto-saved replays
« Reply #1 on: June 07, 2016, 12:54:16 PM »
Autosaving in C++ Lix is dumb, yeah. I haven't touched the feature in 5 years.

This is fixed in D Lix exactly like you suggest.

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