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[1] Future of NeoLemmix development

[2] List of Objects that need to be changed to "Paint" objects

[3] NeoLemmix V12.12.5, Editor V1.40 Released

[4] Don't exit on losing all lemmings (feature development)

[5] NeoLemmix Experimental 12.13

[6] MOVED: How does NeoLemmix decide which order the levels go?

[7] Replay on restart: Confuses/annoys new players, they don't click air

[8] Converting .lvl to .nxlv (for NeoLemmix & SuperLemmix)

[9] Splat ruler: Newbies think full height is for walker, incl/excl ambiguity

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